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Desafios do mundo contemporâneo
  • Language: pt-BR
  • Pages: 144

Desafios do mundo contemporâneo

O livro é voltado às vulnerabilidades sociais presentes no mundo moderno, bem como os desafios que são apresentados constantemente no dia-a-dia dos profissionais das mais diversas áreas do conhecimento. Além disso, a obra sensibiliza o leitor sobre as possíveis consequências sofridas pelos usuários quando existe qualquer forma de violação dos direitos conquistados e/ou das incertezas e dificuldades a serem enfrentadas.

Gamification for Employee Engagement
  • Language: en
  • Pages: 191

Gamification for Employee Engagement

If a positive and engaged team is important to you, get started with gamification now and discover how it could transform your workplace.

Gamification: A Simple Introduction
  • Language: en
  • Pages: 33

Gamification: A Simple Introduction

None

Lenin's Brain
  • Language: en
  • Pages: 266

Lenin's Brain

Dr. Oskar Vogt, a Prussian neurologist, is given the opportunity to examine Lenin's brain and continue his biological search for the secret of genius

Gamification by Design
  • Language: en
  • Pages: 211

Gamification by Design

Provides the design strategi and tactics to integrates game mechanics into any kind of consumer-facing website og mobile app

Wordsworth
  • Language: en

Wordsworth

  • Type: Book
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  • Published: 1971
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  • Publisher: Unknown

None

For the Win
  • Language: en

For the Win

Millions play Farmville, Scrabble, and countless other games, generating billions in sales each year. The careful and skillful construction of these games is built on decades of research into human motivation and psychology: A well-designed game goes right to the motivational heart of the human psyche. In For the Win, Kevin Werbach and Dan Hunter argue persuasively that game-makers need not be the only ones benefiting from game design. Werbach and Hunter, lawyers and World of Warcraft players, created the world's first course on gamification at the Wharton School. In their book, they reveal how game thinking--addressing problems like a game designer--can motivate employees and customers and create engaging experiences that can transform your business. For the Win reveals how a wide range of companies are successfully using game thinking. It also offers an explanation of when gamifying makes the most sense and a 6-step framework for using games for marketing, productivity enhancement, innovation, employee motivation, customer engagement, and more.

On Adolescence
  • Language: en
  • Pages: 292

On Adolescence

None

To the Victor, the Potatoes!
  • Language: en
  • Pages: 180

To the Victor, the Potatoes!

  • Type: Book
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  • Published: 2019-11-26
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  • Publisher: BRILL

Literary forms travel from core countries to the periphery of capitalism, where they are adopted under social conditions that differ from those in the countries of their origin. Besides being inevitable, the resulting maladjustments lead to new and original aesthetic problems, presenting to the reader the symptoms of the world’s complexity. When properly worked through, these allow for the rise of world-class art, as in the case of the great Brazilian novels by Machado de Assis. First published in Portuguese in 1977 as Ao vencedor as batatas: Forma literária e processo social nos inícios do romance brasileiro by Duas Cidades/Editora 34, ISBN 978-85-7326-169-2, and presented here in a new English-language translation, To the Victor, the Potatoes! is a major work of one of the most significant Marxist literary critics of our time.

100 Wars That Shaped World History
  • Language: en
  • Pages: 116

100 Wars That Shaped World History

Provides sketches of notable wars that have affected the course of history.