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A Sampler of Useful Computational Tools for Applied Geometry, Computer Graphics, and Image Processing
  • Language: en
  • Pages: 238

A Sampler of Useful Computational Tools for Applied Geometry, Computer Graphics, and Image Processing

  • Type: Book
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  • Published: 2015-05-21
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  • Publisher: CRC Press

A Sampler of Useful Computational Tools for Applied Geometry, Computer Graphics, and Image Processing shows how to use a collection of mathematical techniques to solve important problems in applied mathematics and computer science areas. The book discusses fundamental tools in analytical geometry and linear algebra. It covers a wide range of topics

Advances in Architectural Geometry 2014
  • Language: en
  • Pages: 379

Advances in Architectural Geometry 2014

  • Type: Book
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  • Published: 2014-12-26
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  • Publisher: Springer

This book contains 24 technical papers presented at the fourth edition of the Advances in Architectural Geometry conference, AAG 2014, held in London, England, September 2014. It offers engineers, mathematicians, designers, and contractors insight into the efficient design, analysis, and manufacture of complex shapes, which will help open up new horizons for architecture. The book examines geometric aspects involved in architectural design, ranging from initial conception to final fabrication. It focuses on four key topics: applied geometry, architecture, computational design, and also practice in the form of case studies. In addition, the book also features algorithms, proposed implementati...

Computer Vision - ACCV 2010
  • Language: en
  • Pages: 747

Computer Vision - ACCV 2010

The four-volume set LNCS 6492-6495 constitutes the thoroughly refereed post-proceedings of the 10th Asian Conference on Computer Vision, ACCV 2009, held in Queenstown, New Zealand in November 2010. All together the four volumes present 206 revised papers selected from a total of 739 Submissions. All current issues in computer vision are addressed ranging from algorithms that attempt to automatically understand the content of images, optical methods coupled with computational techniques that enhance and improve images, and capturing and analyzing the world's geometry while preparing the higher level image and shape understanding. Novel gemometry techniques, statistical learning methods, and modern algebraic procedures are dealt with as well.

Advances in Architectural Geometry 2010
  • Language: en
  • Pages: 242

Advances in Architectural Geometry 2010

  • Type: Book
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  • Published: 2016-12-05
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  • Publisher: Birkhäuser

No detailed description available for "Advances in Architectural Geometry 2010".

Computer Vision -- ECCV 2010
  • Language: en
  • Pages: 833

Computer Vision -- ECCV 2010

The six-volume set comprising LNCS volumes 6311 until 6313 constitutes the refereed proceedings of the 11th European Conference on Computer Vision, ECCV 2010, held in Heraklion, Crete, Greece, in September 2010. The 325 revised papers presented were carefully reviewed and selected from 1174 submissions. The papers are organized in topical sections on object and scene recognition; segmentation and grouping; face, gesture, biometrics; motion and tracking; statistical models and visual learning; matching, registration, alignment; computational imaging; multi-view geometry; image features; video and event characterization; shape representation and recognition; stereo; reflectance, illumination, color; medical image analysis.

Design, Representations, and Processing for Additive Manufacturing
  • Language: en
  • Pages: 136

Design, Representations, and Processing for Additive Manufacturing

The wide diffusion of 3D printing technologies continuously calls for effective solutions for designing and fabricating objects of increasing complexity. The so called "computational fabrication" pipeline comprises all the steps necessary to turn a design idea into a physical object, and this book describes the most recent advancements in the two fundamental phases along this pipeline: design and process planning. We examine recent systems in the computer graphics community that allow us to take a design idea from conception to a digital model, and classify algorithms that are necessary to turn such a digital model into an appropriate sequence of machining instructions.

Computer Vision - ACCV 2010
  • Language: en
  • Pages: 810

Computer Vision - ACCV 2010

  • Type: Book
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  • Published: 2011-02-17
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  • Publisher: Springer

The four-volume set LNCS 6492-6495 constitutes the thoroughly refereed post-proceedings of the 10th Asian Conference on Computer Vision, ACCV 2009, held in Queenstown, New Zealand in November 2010. All together the four volumes present 206 revised papers selected from a total of 739 Submissions. All current issues in computer vision are addressed ranging from algorithms that attempt to automatically understand the content of images, optical methods coupled with computational techniques that enhance and improve images, and capturing and analyzing the world's geometry while preparing the higher level image and shape understanding. Novel gemometry techniques, statistical learning methods, and modern algebraic procedures are dealt with as well.

Elastic Shape Analysis of Three-Dimensional Objects
  • Language: en
  • Pages: 169

Elastic Shape Analysis of Three-Dimensional Objects

Statistical analysis of shapes of 3D objects is an important problem with a wide range of applications. This analysis is difficult for many reasons, including the fact that objects differ in both geometry and topology. In this manuscript, we narrow the problem by focusing on objects with fixed topology, say objects that are diffeomorphic to unit spheres, and develop tools for analyzing their geometries. The main challenges in this problem are to register points across objects and to perform analysis while being invariant to certain shape-preserving transformations. We develop a comprehensive framework for analyzing shapes of spherical objects, i.e., objects that are embeddings of a unit sphe...

Point-Based Graphics
  • Language: en
  • Pages: 553

Point-Based Graphics

  • Type: Book
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  • Published: 2011-05-04
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  • Publisher: Elsevier

The polygon-mesh approach to 3D modeling was a huge advance, but today its limitations are clear. Longer render times for increasingly complex images effectively cap image complexity, or else stretch budgets and schedules to the breaking point. Comprised of contributions from leaders in the development and application of this technology, Point-Based Graphics examines it from all angles, beginning with the way in which the latest photographic and scanning devices have enabled modeling based on true geometry, rather than appearance. From there, it’s on to the methods themselves. Even though point-based graphics is in its infancy, practitioners have already established many effective, economical techniques for achieving all the major effects associated with traditional 3D Modeling and rendering. You’ll learn to apply these techniques, and you’ll also learn how to create your own. The final chapter demonstrates how to do this using Pointshop3D, an open-source tool for developing new point-based algorithms. The first book on a major development in computer graphics by the pioneers in the field Shows how 3D images can be manipulated as easily as 2D images are with Photoshop

Logic for Programming, Artificial Intelligence, and Reasoning
  • Language: en
  • Pages: 727

Logic for Programming, Artificial Intelligence, and Reasoning

  • Type: Book
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  • Published: 2008-11-16
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  • Publisher: Springer

This book constitutes the refereed proceedings of the 15th International Conference on Logic for Programming, Artificial Intelligence, and Reasoning, LPAR 2008, which took place in Doha, Qatar, during November 22-27, 2008. The 45 revised full papers presented together with 3 invited talks were carefully revised and selected from 153 submissions. The papers address all current issues in automated reasoning, computational logic, programming languages and their applications and are organized in topical sections on automata, linear arithmetic, verification knowledge representation, proof theory, quantified constraints, as well as modal and temporal logics.