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A write-in book which will allow children to pen their very own adventure story. With lots of hints and tips on how to create characters, plan plots, write dialogue and stage all-important action scenes, this book will start budding writers off with simple exercises, and build them up until they are racing through their own short stories.
[This book] provides [an] answer to the age-old riddle of whether there are only a small number of "basic stories" in the world. Using ... examples, from ancient myths and folk tales, via the plays and novels of great literature to the popular movies and TV soap operas of today, it shows that there are seven archetypal themes which recur throughout every kind of storytelling.-Dust jacket.
The first novel-writing guide from the best-selling Save the Cat! story-structure series, which reveals the 15 essential plot points needed to make any novel a success. Novelist Jessica Brody presents a comprehensive story-structure guide for novelists that applies the famed Save the Cat! screenwriting methodology to the world of novel writing. Revealing the 15 "beats" (plot points) that comprise a successful story--from the opening image to the finale--this book lays out the Ten Story Genres (Monster in the House; Whydunit; Dude with a Problem) alongside quirky, original insights (Save the Cat; Shard of Glass) to help novelists craft a plot that will captivate--and a novel that will sell.
WHAT IS THE STORY GRID? The Story Grid is a tool developed by editor Shawn Coyne to analyze stories and provide helpful editorial comments. It's like a CT Scan that takes a photo of the global story and tells the editor or writer what is working, what is not, and what must be done to make what works better and fix what's not. The Story Grid breaks down the component parts of stories to identify the problems. And finding the problems in a story is almost as difficult as the writing of the story itself (maybe even more difficult). The Story Grid is a tool with many applications: 1. It will tell a writer if a Story ?works? or ?doesn't work. 2. It pinpoints story problems but does not emotionally abuse the writer, revealing exactly where a Story (not the person creating the Story'the Story) has failed. 3. It will tell the writer the specific work necessary to fix that Story's problems. 4. It is a tool to re-envision and resuscitate a seemingly irredeemable pile of paper stuck in an attic drawer. 5. It is a tool that can inspire an original creation.
Inspired by the gamebook fad of the late 80s -- You Are a Cat! is both a parody and homage, focusing on a dysfunctional family, but told through the eyes of their cat. Fully a third of the book is lavishly illustrated from the feline first-person floor perspective. The different choices you make affect people and events! Even something as seemingly trivial as whether or not to purr can result in dramatic changes. As the first book in the fictional Pick-a-Plot series, You Are a Cat! includes numerous fake preview advertisements for improbable future titles in the series, like You Are a Cult Leader! You Are Homeless! and You Are Obsessed With Johnny Depp! An amalgam of image and text, art book and graphic novel, this is the complete package from a talented writer and artist. The kittenish & catactular You Are a Cat! is the closest you'll come to being a cat without dying and being reincarnated as one.
Get the Knowledge Without the College! You are a writer. You dream of sharing your words with the world, and you're willing to put in the hard work to achieve success. You may have even considered earning your MFA, but for whatever reason--tuition costs, the time commitment, or other responsibilities--you've never been able to do it. Or maybe you've been looking for a self-guided approach so you don't have to go back to school. This book is for you. DIY MFA is the do-it-yourself alternative to a Master of Fine Arts in creative writing. By combining the three main components of a traditional MFA--writing, reading, and community--it teaches you how to craft compelling stories, engage your read...
"As rich and as revealing as you care to make it." Time Out At six years old you're asked to make a choice, the first of many in a multitude of possible lives. If you make the right decision, you may live a long happy life, or be immensely powerful, or win the lottery. If you take the wrong path, you may become a murderer, die young, make every mistake possible, or make no impression on life at all. The choice is yours. And by making the choices you do, you will change forever the lives of your family, your friends, your enemies, and your lovers. You can even change the fate of the world; all you have to do is choose... An adult role-playing novel where small decisions have monumental consequences.
The Just Make a Choice Adventure Series is narrated by 'You', i.e. every ambivalent thirty-something on the planet. You want to make choices and define your life but what if you get it wrong? What if you can't go back and do it over again? In You Are a Miserable Excuse for a Hero the pretty girl you went out with last night has been kidnapped and you're expected to save her. Trouble is, what if saving her from the kidnappers will look like some sort of commitment? Luckily, every chapter offers you a variety of chances to save the girl, or to give up and run away. By making choices about the fate of Julia, you will also find yourself re-evaluating your life in a way you've been trying to avoid since leaving school. It's your story. All you have to do is make a choice!
Foreword by M. G. Leonard: 'It's rare to find a book that's as useful as it is inspiring ... essential reading.' The indispensable guide to writing for children and young adults, this Yearbook provides inspirational articles from successful writers and illustrators, as well as details on who to contact across the media. It provides practical advice on all stages of the writing process from getting started, writing for different markets and genres, through to submission to literary agents and publishers as well as on the financial and legal aspects of being a writer. Widely recognised as the essential support for authors and illustrators working across all forms: fiction, non-fiction, poetry,...