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A Meeting In The Devil's House
  • Language: en

A Meeting In The Devil's House

  • Type: Book
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  • Published: 2023-06
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  • Publisher: Unknown

A piratical zombies-fighting rabbi, a man-eating Sasquatch in a top hat, a ghost hunter who meets the Devil on his own turf - A MEETING AT THE DEVIL'S HOUSE AND OTHER STORIES.

Exalted
  • Language: en
  • Pages: 292

Exalted

None

Vaporware
  • Language: en
  • Pages: 346

Vaporware

  • Type: Book
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  • Published: 2013-05
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  • Publisher: Unknown

Video game projects get shut down all the time, but when the one Ryan Colter and his team have poured their hearts into gets cut, something different happens: the game refuses to go away. Now Blue Lightning is alive, and it wants something from Ryan - something only he can give it.And everybody knows how addictive video games can be…

Tom Clancy's Ghost Recon Wildlands - Dark Waters
  • Language: en
  • Pages: 308

Tom Clancy's Ghost Recon Wildlands - Dark Waters

  • Type: Book
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  • Published: 2020-02-11
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  • Publisher: Titan Books

Action-packed and intense from beginning to end, this prequel novel sets the stage for the hit video game Tom Clancy's Ghost Recon Wildlands. At the tip of the spear of the US Army's unconventional warfare response forces stands a group of highly specialized and incredibly skilled Special Forces soldiers: the Ghosts. INDIVIDUALLY, THEY ARE GREAT. TOGETHER, THEY ARE UNBEATABLE. When a group of renegade Venezuelan soldiers seize control of the no-man's land in the middle of the Amazonian Jungle, the Ghosts are tapped to get the US citizens being held hostage there out safely. Newly promoted to team lead, Nomad finds himself going in-country with two new squadmates, little preparation, dubious intel and no backup. Still, they have no choice but to go in half blind as time is running short for the captives. And when faced with a difficult choice deep in enemy territory, the Ghosts must learn to stand together as a team, or fail. Action-packed and intense from beginning to end, this novel sets the stage for the hit video game Tom Clancy's Ghost Recon Wildlands.

Snowbird Gothic
  • Language: en
  • Pages: 258

Snowbird Gothic

The first short fiction collection from acclaimed novelist and video game writer Richard Dansky, Snowbird Gothic goes deep into the haunted forest of his imagination. From kudzu that smothers more than just trees to the secrets at the heart of a cloud of volcanic ash, from the beasts prowling the swamps of North Carolina to the battle cry of a thousand fallen leaves, Snowbird Gothic showcases the nightmares that can’t always be conjured on a monitor screen. Stories included in this collection: The Mad Eyes of the Heron King And the Rain Fell Through Her Fingers Connecting Door Unhaunted House Small Cold Things The Road Best Not Taken For the Autumn Queen, Where She Rests Among the Fallen Come Quietly and No One Gets Hurt Losing Altitude Minus One The Deep End of the Shallow Water Suburban Sprawl Fat Man on an Airplane Let the House Sing Me to Sleep Good Advice Missing Pages There is No Bird Shadows in Green Jeremy's Castle

Firefly Rain
  • Language: en
  • Pages: 354

Firefly Rain

When Jacob left home for a new life, he pretty much forgot all about Maryfield, North Carolina. But Maryfield never forgot him. Or forgave him. After a failed business venture in Boston, Jacob Logan comes back to the small Southern town of his childhood and takes up residence in the isolated house he grew up in. Here, the air is still. The nights are black. And his parents are buried close by. It should feel like home—but something is terribly wrong. Jacob loses all his belongings in a highway accident. His car is stolen from his driveway, yet he never hears a sound. The townspeople seem guarded and suspicious. And Carl, the property caretaker with so many secrets, is unnervingly accommodating. Then there are the fireflies that light the night skies . . . and die as they come near Jacob’s home. If it weren’t for the creaking sounds after dark, or the feeling that he is being watched, Jacob would feel so alone. He shouldn’t worry. He’s not. And whatever’s with him isn’t going to let him leave home ever again.

The Thousand Hells
  • Language: en

The Thousand Hells

For centuries, the exotic realm of Asia has defied Kindred incursions. Those few children of caine dwelling in Asia whisper of monstrous cathayans -- shadowy vampires native to the East. For too long, the cathayans have lain like sleeping dragons, allowing the Kindred a facade of omnipotence. Now the new Age is at hand. Yin daggers tremble in the talons of Resplendent cranes, and the Devil-Tigers howl for souls in the dark. The Asian underworld through which all Kuei-jin must pass.

Clan Novel Lasombra
  • Language: en
  • Pages: 218

Clan Novel Lasombra

The Vampire the Masquerade Clan Novel Saga is a thirteen-volume masterpiece, presenting the war between the established Camarilla leadership and the growing power of the brutal Sabbat on the East Coast of the United States. Each novel is told from the perspective of one of the thirteen clans, intertwining with the others, and filling in missing pieces artfully as we follow battle after battle, intrigue after intrigue—and the appearance of a strange artifact that falls into the hands of a solitary Toreador sculptor. Clan Novel Lasombra is the sixth in the series. Lucita—vampiric assassin and turncoat childe of the devious Cardinal Moncada—is hunting a Sabbat archbishop, a leader of the ...

Game Writing
  • Language: en
  • Pages: 457

Game Writing

As the videogame industry has grown up, the need for better stories and characters has dramatically increased, yet traditional screenwriting techniques alone cannot equip writers for the unique challenges of writing stories where the actions and decisions of a diverse range of players are at the centre of every narrative experience. Game Writing: Narrative Skills for Videogames was the first book to demystify the emerging field of game writing by identifying and explaining the skills required for creating videogame narrative. Through the insights and experiences of professional game writers, this revised edition captures a snapshot of the narrative skills employed in today's game industry an...

The Ashen Knight
  • Language: en

The Ashen Knight

Dark Ages: Vampire takes you to the nights before the Camarilla, when kine truly had reason to be afraid of the dark. The vampires of this bygone age ride the dark as lords, play their games with the crowned heads of Europe, and travel to the mysterious lands of the East as they wage their ages-old war. The diablerie of saulot, the waking of Mithras, the destruction of Michael the patriarch, the return of the Dracon -- it all means the time of reflection is over. The Inquisition stirs and the time to act is now. Across Europe, monarchs of the night set princes and barons at each other's undying throats. Young vampires take to the field ready to claim their domain and become powerful lords in their own right. Blood calls to blood. Rules for playing vampire knights.