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Beyond today's horizons lie uncountable wars still to be fought by mankind – on battlefields, against foes, and with weapons that can only be imagined. With Horizon Wars, wargamers can bring these future conflicts to the tabletop, no matter their exact vision of the future of warfare. Combining the feel of real-world combat and tactics with versatile and quick-to-learn rules, Horizon Wars is a 6mm company-level game that incorporates ground forces, aircraft and the titans of the battlefield – mechs. Whether you want to pit a handful of mechs against each other in quick clash of patrols, or line up combined-arms forces for a huge battle, the game remains fast-moving and enjoyable. Also included are full rules for building units from the ground up, allowing players to tailor their forces to suit the mission objectives or their figure collections.
On April 22, 1865, Brevet Colonel H. L. Burnett was assigned to head the investigation into the murder of President Abraham Lincoln and the attempted murder of Secretary of State William H. Seward. Burnett orchestrated the collection of thousands of documents for the Military Commission’s trial of the conspirators. This deep archive of documentary evidence--consisting of letters, depositions, eyewitness accounts, investigative reports, and other documents--provides invaluable insight into the historical, cultural, and judicial context of the investigation. Only a fraction of the information presented in these documents ever made its way into the trial, and most of it has never been readily...
By 1987, the British Transformers was at the peak of its powers. Alternating between US reprints showing the struggle for leadership within the Autobot and Decepticon forces and UK material dealing with the insane future Decepticon Galvatron's attempts to rule yesterday, what had started as a toy advert had become a sprawling space opera seared into the minds of an entire generation. Stuart Webb was one such reader, and in 2012 he began a journey looking through every single issue of the series, commenting on its highs and lows. He became the first person to look at every backup strip and editorial and how they worked together to create the most thorough exploration of a publishing phenomenon ever undertaken. It's also highly personal, full of humour and silliness and even the occasionally thoughtful moment. The final result is an essential read, not just for Transformers fans, but also for those interested in the history of Marvel UK and the impact this simple little comic had on an entire generation.
The earliest known ancestor of the Robey family was John Roby (1455- 1515) who owned Castle Donington, England. One of his descendants, Henry Robie (1618-1688), immigrated to America and settled in New Hampshire. His many descendants and other people surnamed Robey, Roby and Robie live throughout the United States and Canada as well as in Great Britain.
Beyond today's horizons lie uncountable wars still to be fought by mankind – on battlefields, against foes, and with weapons that can only be imagined. With Horizon Wars, wargamers can bring these future conflicts to the tabletop, no matter their exact vision of the future of warfare. Combining the feel of real-world combat and tactics with versatile and quick-to-learn rules, Horizon Wars is a 6mm company-level game that incorporates ground forces, aircraft and the titans of the battlefield – mechs. Whether you want to pit a handful of mechs against each other in quick clash of patrols, or line up combined-arms forces for a huge battle, the game remains fast-moving and enjoyable. Also included are full rules for building units from the ground up, allowing players to tailor their forces to suit the mission objectives or their figure collections.
Over 20,000 descendants of John Robey (1455-1515) of Castle Donningnton, Leicestershire, England. R0032HB - $117.50
The story of Robey the artificial intelligence robot, a creation of The Learning Company (TLC), told from the viewpoint of Robey's diary.
Diary of a Robot is about expectations. The characters, the machines, they expect one thing but often get another, and this happens over and over. Just like life. Dr. Maynard Little wants to build a testing machine that takes orders like a subordinate army officer: It must follow orders, but should voice objections if necessary. (He doesn't quite get that.) His carefully chosen programmer, young engineer Guy Wilson, plus the rest of Little's team, expect the effort to fail. Chairman Winston Bozworth expects to rake huge profits. Nan, a bright, feisty Industrial Engineer, expected each of her two marriages to succeed. Will she do any better with Bobby Turcote, Doc's handsome, capable, slightl...