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Ugo Pisotón y su amiga Ema intentan divertirse en los juegos de la escuela, pero Bruno les impide utilizarlos exclamando “mío, mío, mío”. Con ayuda de la profesora Amalia y sus demás compañeros, Bruno descubre que compartir lo llenará de mucha alegría. Este nuevo cuento de la colección “La Familia Cuenta” ayuda a los niños a pasar del egocentrismo a la relación con los otros, enseñándoles a compartir sin perder su identidad.
Algo le pasa a Ugo; está enojado, no se ha bañado y no quiere hablar con nadie. En este cuento, los niños y las niñas aprenderán junto a sus padres y cuidadores el manejo de la rabia como producto de la frustración y, al mismo tiempo, validarán en familia la normalidad de esta emoción. La regulación emocional, que se define como el control adecuado de las emociones en función de los estímulos que las desencadenan, es un proceso que depende de factores constitucionales y ambientales en los que se requiere que los adultos sean el ejemplo precursor de esta habilidad.
For the vigilant writer, driven publisher or game designer, Volume 3 of the Gygaxian Fantasy World series drives forward the gathering host of information brought to you by the Gygaxian Fantasy World series. From the encampments of common folk and wanderers to the teeming streets of walled towns, this work brings the fantastic world of magic to life. Game designers captain their own creations when they master knowledge of the high and low, the hamlets and towns, cities and castles and all that accompanies life in a world of our own imagining. More than that, Everyday Life breathes strength into the arms of your imaginings with pirates and palace life, eating and entertainment, villains and vagabonds, communications and commerce. Whatever is found in the daily life of a typical fantasy world is covered herein. Sound the note of world creation with Gary Gygax's Everyday Life.
32nd European Symposium on Computer Aided Process Engineering: ESCAPE-32 contains the papers presented at the 32nd European Symposium of Computer Aided Process Engineering (ESCAPE) event held in Toulouse, France. It is a valuable resource for chemical engineers, chemical process engineers, researchers in industry and academia, students and consultants for chemical industries who work in process development and design. - Presents findings and discussions from the 32nd European Symposium of Computer Aided Process Engineering (ESCAPE) event
This second volume in the Gygaxian Fantasy Worlds series marshals a veritable host of information for the game designer. Unburdened with flavor text this tome is a collection of militantly organized definitions, lists, tables and charts with an army of information from the mundane to the extraordinary. The World Builder covers outdoor settings, indoor living settings, merchandise with a completely illustrated armor and weapons section and everyday facts from the government structure to the tensile strength of rope.
The Routledge Handbook of Translation and Methodology provides a comprehensive overview of methodologies in translation studies, including both well-established and more recent approaches. The Handbook is organised into three sections, the first of which covers methodological issues in the two main paradigms to have emerged from within translation studies, namely skopos theory and descriptive translation studies. The second section covers multidisciplinary perspectives in research methodology and considers their application in translation research. The third section deals with practical and pragmatic methodological issues. Each chapter provides a summary of relevant research, a literature overview, critical issues and topics, recommendations for best practice, and some suggestions for further reading. Bringing together over 30 eminent international scholars from a wide range of disciplinary and geographical backgrounds, this Handbook is essential reading for all students and scholars involved in translation methodology and research.
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In The Canting Crew, volume I of the Gygaxian Fantasy Worlds, Gygax explores the underworld of city life. Theives, their guilds, organization, a complete dictionary of the language they speak, the signs they use, everything a player or DM may want or need to know about the underclasses, new weapons and more this book is a must have.