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Virtual Reality
  • Language: en
  • Pages: 688

Virtual Reality

  • Type: Book
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  • Published: 2011-01-08
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  • Publisher: IntechOpen

Technological advancement in graphics and other human motion tracking hardware has promoted pushing "virtual reality" closer to "reality" and thus usage of virtual reality has been extended to various fields. The most typical fields for the application of virtual reality are medicine and engineering. The reviews in this book describe the latest virtual reality-related knowledge in these two fields such as: advanced human-computer interaction and virtual reality technologies, evaluation tools for cognition and behavior, medical and surgical treatment, neuroscience and neuro-rehabilitation, assistant tools for overcoming mental illnesses, educational and industrial uses. In addition, the considerations for virtual worlds in human society are discussed. This book will serve as a state-of-the-art resource for researchers who are interested in developing a beneficial technology for human society.

Virtual Reality
  • Language: en
  • Pages: 690

Virtual Reality

Technological advancement in graphics and other human motion tracking hardware has promoted pushing "virtual reality" closer to "reality" and thus usage of virtual reality has been extended to various fields. The most typical fields for the application of virtual reality are medicine and engineering. The reviews in this book describe the latest virtual reality-related knowledge in these two fields such as: advanced human-computer interaction and virtual reality technologies, evaluation tools for cognition and behavior, medical and surgical treatment, neuroscience and neuro-rehabilitation, assistant tools for overcoming mental illnesses, educational and industrial uses. In addition, the considerations for virtual worlds in human society are discussed. This book will serve as a state-of-the-art resource for researchers who are interested in developing a beneficial technology for human society.

Human-Computer Interaction: Interaction Modalities and Techniques
  • Language: en
  • Pages: 783

Human-Computer Interaction: Interaction Modalities and Techniques

  • Type: Book
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  • Published: 2013-07-01
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  • Publisher: Springer

The five-volume set LNCS 8004--8008 constitutes the refereed proceedings of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, NV, USA in July 2013. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. This volume contains papers in the thematic area of human-computer interaction, addressing the following major topics: speech, natural language and auditory interfaces; gesture and eye-gaze based Interaction; touch-based interaction; haptic interaction; graphical user interfaces and visualisation.

Transactions on Computational Science XVII
  • Language: en
  • Pages: 204

Transactions on Computational Science XVII

  • Type: Book
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  • Published: 2013-01-08
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  • Publisher: Springer

The LNCS journal Transactions on Computational Science reflects recent developments in the field of Computational Science, conceiving the field not as a mere ancillary science but rather as an innovative approach supporting many other scientific disciplines. The journal focuses on original high-quality research in the realm of computational science in parallel and distributed environments, encompassing the facilitating theoretical foundations and the applications of large-scale computations and massive data processing. It addresses researchers and practitioners in areas ranging from aerospace to biochemistry, from electronics to geosciences, from mathematics to software architecture, present...

Emergent Web Intelligence: Advanced Semantic Technologies
  • Language: en
  • Pages: 497

Emergent Web Intelligence: Advanced Semantic Technologies

The success of the World Wide Web depends on the ability of users to store, p- cess and retrieve digital information regardless of distance boundaries, languages and domains of knowledge. The universality and ?exibility of the World Wide Web have also enabled the rapid growth of a variety of new services and applications based on human–machine interaction. The semantics of exchanged information and services should be useful not only for human to human communications, but also in that machines would be able to understand and automatically process web content. Semanticsgive well-de?nedmeaningto web content and enable computersand p- ple to work in cooperation. Today, the crucial challenge becomes the development of languages to express information in a machine processable format. Now more than ever, new advanced techniques and intelligent approaches are required to tra- form the Web into a universal reasoning and computing machine. Web intelligence attempts to deal with this challenge by exploiting information technologies and - ti?cial intelligence approaches to design the next generation of web-empowered systems and services.

End-to-End Quality of Service
  • Language: en
  • Pages: 316

End-to-End Quality of Service

A modern communication network can be described as a large, complex, distributed system composed by higher interoperating, smaller sub-systems. Today, the proliferation and convergence of different types of wired, wireless, and mobile networks are crucial for the success of the next generation networking. However, these networks can hardly meet the requirements of future integrated-service networks, and are expected to carry multimedia traffic with various Quality of Experience (QoE) and Quality of Service (QoS) requirements. Providing all relevant QoS/QoE issues in these heterogeneous networks is then an important challenge for telecommunication operators, manufacturers, and companies. The ...

Virtual, Augmented Reality and Serious Games for Healthcare 1
  • Language: en
  • Pages: 570

Virtual, Augmented Reality and Serious Games for Healthcare 1

There is a tremendous interest among researchers for the development of virtual, augmented reality and games technologies due to their widespread applications in medicine and healthcare. To date the major applications of these technologies include medical simulation, telemedicine, medical and healthcare training, pain control, visualisation aid for surgery, rehabilitation in cases such as stroke, phobia and trauma therapies. Many recent studies have identified the benefits of using Virtual Reality, Augmented Reality or serious games in a variety of medical applications. This research volume on Virtual, Augmented Reality and Serious Games for Healthcare 1 offers an insightful introduction to ...

Computer Vision, Imaging and Computer Graphics - Theory and Applications
  • Language: en
  • Pages: 278

Computer Vision, Imaging and Computer Graphics - Theory and Applications

  • Type: Book
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  • Published: 2013-01-03
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  • Publisher: Springer

This book constitutes the refereed proceedings of the International Conference, VISIGRAPP 2011, the Joint Conference on Computer Vision, Theory and Applications (VISAPP), on Imaging Theory and Applications (IMAGAPP), on Computer Graphics Theory and Applications (GRAPP), and on Information Visualization Theory and Applications (IVAPP), held in Vilamoura, Portugal, in March 2011. The 15 revised full papers presented together with one invited paper were carefully reviewed and selected. The papers are organized in topical sections on computer graphics theory and applications; imaging theory and applications; information visualization theory and applications; and computer vision theory and applications.

Intelligent Systems and Automation
  • Language: en
  • Pages: 416

Intelligent Systems and Automation

The aim of CISA’09 is to present the latest research and application results emerging from new research and technological developments of complex systems and intelligent machines acting on known or unknown, virtual or real, environments in an autonomous way or in cooperation with humans. This field requires skills in automation and control, perception of the environment, human-computer interfaces, mechanics and design, simulation, etc. It also aims at encouraging scientific cooperation between North and South and promoting scientific exchanges through a durable event.

Human-Computer Interaction: Design and Development Approaches
  • Language: en
  • Pages: 736

Human-Computer Interaction: Design and Development Approaches

This four-volume set LNCS 6761-6764 constitutes the refereed proceedings of the 14th International Conference on Human-Computer Interaction, HCII 2011, held in Orlando, FL, USA in July 2011, jointly with 8 other thematically similar conferences. The revised papers presented were carefully reviewed and selected from numerous submissions. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers of this first volume are organized in topical sections on HCI design, model-based and patterns-based design and development, cognitive, psychological and behavioural issues in HCI, development methods, algorithms, tools and environments, and image processing and retrieval in HCI.