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This book considers how a combination of place-based writing and location responsive technologies produce new kinds of literary experiences. Building on the work done in the Ambient Literature Project (2016–2018), this books argues that these encounters constitute new literary forms, in which the authored text lies at the heart of an embodied and mediated experience. The visual, sonic, social and historic resources of place become the elements of a live and emergent mise-en-scène. Specific techniques of narration, including hallucination, memory, history, place based writing, and drama, as well as reworking of traditional storytelling forms combine with the work of app and user experience...
The variety in contemporary philosophical and aesthetic thinking as well as in scientific and experimental research on complexity has not yet been fully adopted by narratology. By integrating cutting-edge approaches, this volume takes a step toward filling this gap and establishing interdisciplinary narrative research on complexity. Narrative Complexity provides a framework for a more complex and nuanced study of narrative and explores the experience of narrative complexity in terms of cognitive processing, affect, and mind and body engagement. Bringing together leading international scholars from a range of disciplines, this volume combines analytical effort and conceptual insight in order ...
"By examining how ordinary Virginia citizens grappled with the vexing problem of slavery in a society dedicated to universal liberty, Eva Sheppard Wolf broadens our understanding of such important concepts as freedom, slavery, emancipation, and race in the early years of the American republic. She frames her study around the moment between slavery and liberty - emancipation - shedding new light on the complicated relations between whites and blacks in a slave society." "Wolf argues that during the post-Revolutionary period, white Virginians understood both liberty and slavery to be racial concepts more than political ideas. Through an in-depth analysis of archival records, particularly those...
It was a hot summer day, and a boy is playing on the steps of a local church in his neighborhood. He checks the door to see if it's open, looking for a drink of water or a temporary escape from the heat of the day. The door opens, introducing a beautiful garden. As he begins to explore, he meets talking animals and the first man. Later he meets the Creator Himself and discovers that the Creator had been looking for him. He also meets a serpent-type creature that follows him out of the garden and tries to make his life a wreck. A venture into an unknown garden forever changes the lives of so many when a boy discovers Abba's Garden.
In recent years, poetry and video games have begun talking to – and taking from – one another in earnest. Poets, ever in pursuit of meaning, now draw inspiration from digital-interactive fantasy worlds, while video game developers aim to enrich their creations by imbuing them with poetic depth. This book investigates the phenomena of poem-game hybrids and other forms of poetic-ludic interplay, making use of both a multidisciplinary critical approach and the author’s own experiments in building and testing hybrid artefacts. What emerges is the suggestion of a future where reading and playing are no longer seen as separate endeavours, where the quests for sensory pleasure and philosophic insight are one and the same.
Post-Cinematic Affect is about what it feels like to live in the affluent West in the early 21st century. Specifically, it explores the structure of feeling that is emerging today in tandem with new digital technologies, together with economic globalization and the financialization of more and more human activities. The 20th century was the age of film and television; these dominant media shaped and reflected our cultural sensibilities. In the 21st century, new digital media help to shape and reflect new forms of sensibility. Movies (moving image and sound works) continue to be made, but they have adopted new formal strategies, they are viewed under massively changed conditions, and they address their spectators in different ways than was the case in the 20th century. The book traces these changes, focusing on four recent moving-image works: Nick Hooker's music video for Grace Jones' song Corporate Cannibal; Olivier Assayas' movie Boarding Gate, starring Asia Argento; Richard Kelly's movie Southland Tales, featuring Justin Timberlake, Dwayne Johnson, and other pop culture celebrities; and Mark Neveldine and Brian Taylor's Gamer.
From a range of academic and practice-led perspectives, this book explores how a combination of place-based writing and location-based technologies are producing new kinds of experimental ambient literary experience. In so doing, it unpacks how situated literary experiences delivered through text, audio and sensor-based delivery offer distinctive new forms of reading and listening and lay the ground for a new poetics of situated writing practices. Exploring an experimental, practice-based approach to digital literary forms and its emerging poetics, this book critically examines the ecology of ambient literature from a range of perspectives, including researchers and practitioners working in ...
The ubiquitous nature of mobile and pervasive computing has begun to reshape and complicate our notions of space, time, and identity. In this collection, over thirty internationally recognized contributors reflect on ubiquitous computing’s implications for the ways in which we interact with our environments, experience time, and develop identities individually and socially. Interviews with working media artists lend further perspectives on these cultural transformations. Drawing on cultural theory, new media art studies, human-computer interaction theory, and software studies, this cutting-edge book critically unpacks the complex ubiquity-effects confronting us every day. The companion website can be found here: http://ubiquity.dk
Refresh the Book contains reflections on the multimodal nature of the book, focusing on its changing perception, functions, forms, and potential in the digital age. Offering an overview of key concepts and approaches, such as liberature, technotexts, and bookishness, this volume of essays addresses the specificity of the printed book as a complex cultural phenomenon. It discusses diverse forms of representation and expression, both in literary and non-literary texts, as well as in artist’s books. Of special interest are these aspects of the book which resist remediation into the digital form. Finally, the volume contains an extensive section devoted to artistic practice as research, discus...