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Pro Android Games
  • Language: en
  • Pages: 395

Pro Android Games

  • Type: Book
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  • Published: 2015-02-14
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  • Publisher: Apress

Combining actionable, real-world source code with graphics, Pro Android Games, Third Edition shows you how to build more sophisticated and addictive Android game apps with minimum effort. Harness the power of the latest Android 5.0 SDK to bring countless legendary, action-packed PC games to the Android platform. With actionable real-world source code, this one of a kind book shows you how to build more sophisticated and addictive Android game apps, by leveraging the power of the recent advancements found in the new Android 5.0 software development kit as well as those you've counted on in earlier releases. Multi-touch code gives these games and their players dynamic input and exchange abilit...

Practical Eclipse Rich Client Platform Projects
  • Language: en
  • Pages: 343

Practical Eclipse Rich Client Platform Projects

  • Type: Book
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  • Published: 2009-05-26
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  • Publisher: Apress

Eclipse and the Rich Client Platform (RCP) together form a leading development platform. It provides a lightweight software component framework based on plug–ins. In addition to allowing Eclipse to be extended using other programming languages, it provides the key to the seamless integration of tools with Eclipse. The RCP gives Eclipse its modularity: Eclipse employs plug–ins in order to provide all of its functionality on top of (and including) the RCP, in contrast to some other applications where functionality is typically hard–coded. RCP apps are platform independent: they can be built for all major operating systems such as Windows, Linux, and Mac from a single code base. And the RCP provides a professional look and feel for applications. Practical Eclipse Rich Client Platform Projects is a clear and technical guide for Eclipse developers to help them enhance their knowledge and achieve their goals quickly. The book explains the technical concepts easily and in an engaging way. The text provides plenty of source code and images as learning aids. Several practical projects and case studies are included.

Pro Android Games
  • Language: en
  • Pages: 310

Pro Android Games

  • Type: Book
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  • Published: 2010-04-13
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  • Publisher: Apress

Do you remember landmark games like Wolfenstein 3D, Doom, and Asteroids? Well, here's an exciting opportunity to build and/or port these games to one of the hottest mobile and netbooks platforms today: Google's Android. Pro Android Games teaches you how to build cool games like Space Blaster and the classic Asteroids from scratch on the latest Android platform. This book also shows you how to port other classic freeware/shareware games like Doom and Wolfenstein 3D from C using the Java Native Interface (JNI) for Android. This book is all about a unique perspective in Android game development: a well-balanced, powerful combination of pure Java and hybrid game development, mixing Java and C. By combining the elegant object-oriented features of Java and the raw power of C, there is no limit to the types of games that you can build for the platform. With actionable real-world source code in hand, this book allows you to dive right into games development on Android. You'll definitely have fun, and perhaps you'll even make some money. Enjoy!

Practical Quantum Computing for Developers
  • Language: en
  • Pages: 358

Practical Quantum Computing for Developers

  • Type: Book
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  • Published: 2018-12-12
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  • Publisher: Apress

Write algorithms and program in the new field of quantum computing. This book covers major topics such as the physical components of a quantum computer: qubits, entanglement, logic gates, circuits, and how they differ from a traditional computer. Also, Practical Quantum Computing for Developers discusses quantum computing in the cloud using IBM Q Experience including: the composer, quantum scores, experiments, circuits, simulators, real quantum devices, and more. You’ll be able to run experiments in the cloud on a real quantum device. Furthermore, this book shows you how to do quantum programming using the QISKit (Quantum Information Software Kit), Python SDK, and other APIs such as QASM (...

Pro Android Games
  • Language: en
  • Pages: 406

Pro Android Games

  • Type: Book
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  • Published: 2012-11-27
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  • Publisher: Apress

In the last few years, Android has progressed with the debut of better fonts, new User Interface and Experience (UI/UX) APIs, tablet considerations, multi-touch capabilities, multi-tasking, faster performance, improved battery management techniques, and now Google TV Android Apps for the Android game app developer repertoire. With actionable real-world source, Pro Android Games, Second Edition shows you how to build more sophisticated and addictive Android games, by leveraging the power of these recent advancements found in the new Android Jelly Beans development platform as well as those you've counted on in earlier releases. Multi-touch code gives these games and their players dynamic inpu...

The Story That Brought Me Here
  • Language: en
  • Pages: 227

The Story That Brought Me Here

Thousands of newcomers are pouring into Alberta from around the globe, bringing unexpected gifts. Many are writers and storytellers. What pulls them to Canada? What happens to them on the journey? What experiences have they deliberately left behind? What treasures do they bring? How do they describe their emerging sense of place and their creative aspirations in a new home? In this moving collection of stories and poems, writers from around the world share their thoughts on creating a life in Alberta. Expressed with beauty and clarity, and sometimes translated from the writer's native tongue, these very personal accounts of joy and sadness, regret and humour, homesickness and exuberance, des...

Moments In Time
  • Language: en
  • Pages: 80

Moments In Time

This book commemorates Zachary United Methodist Church's 125th Anniversary celebration on October 11, 2015. Margaret Cline Harmon interviewed descendants of Charter Members of the church about their memories of growing up in the church and the community. Their reflections contained in this book are priceless historical snapshots of what it was like growing up in the Zachary United Methodist Church and the Zachary area during our formative years of the twentieth-century and fifteen years beyond. These interviews, along with the history of this church, is a real treasure to cherish for all who were blessed to be a part of this church and community between 1890 and 2015.

Small-Scale Energy Systems with Gas Turbines and Heat Pumps
  • Language: en
  • Pages: 134

Small-Scale Energy Systems with Gas Turbines and Heat Pumps

  • Type: Book
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  • Published: 2021-03-29
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  • Publisher: MDPI

A heat pump system can produce an amount of heat energy that is greater than the amount of energy used to run the heat pump system. Thus, a heat pump system is considered to be a machine system that can use energies efficiently, as is the load leveling air-conditioning system utilizing unutilized energies at high levels. Adaptations of gas turbines for industrial, utility, and marine-propulsion applications have long been accepted as means for generating power with high efficiency and ease of maintenance. Cogeneration with gas turbine is frequently defined as the sequential production of useful thermal energy and shaft power from a single energy source. For applications that generate electri...

Beginning Android Games
  • Language: en
  • Pages: 678

Beginning Android Games

  • Type: Book
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  • Published: 2011-08-05
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  • Publisher: Apress

Beginning Android Games offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress towards creating your own basic game engine and playable games. This will give you everything you need to branch out and write your own Android games. The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project. The book will guide you through the process of making several example games for the Android platform, and involves a wide range of topics: The fundamentals of game development The Android platform basics to apply those fundamentals in the context of making a game The design of 2D and 3D games and their successful implementation on the Android platform For those looking to learn about Android tablet game app development or want Android 4 SDK specific coverage, check out Beginning Android 4 Games Development, now available from Apress.

Eastern Europe, the Soviet Union, and Africa
  • Language: en
  • Pages: 270

Eastern Europe, the Soviet Union, and Africa

It is now widely recognised that a Cold War perspective falls short in unfolding the complex geographies of connections and the multipolarity of actions and transactions that were shaped through the movement of individuals and ideas from Africa to the "East" and from the "East" to Africa in the decades in which African countries moved to independence. Adopting an interdisciplinary, transregional perspective, this volume casts new light on aspects of the role of Eastern Europe and the Soviet Union in the decolonisation of Africa. Taking further themes explored in a collection of essays published by the editors in 2019, the twelve case studies by authors from South Africa, Czech Republic, Port...