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Leadership and Personnel Management: Concepts, Methodologies, Tools, and Applications
  • Language: en
  • Pages: 2266

Leadership and Personnel Management: Concepts, Methodologies, Tools, and Applications

  • Type: Book
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  • Published: 2016-02-17
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  • Publisher: IGI Global

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Handbook of Research on Emerging Priorities and Trends in Distance Education: Communication, Pedagogy, and Technology
  • Language: en
  • Pages: 490

Handbook of Research on Emerging Priorities and Trends in Distance Education: Communication, Pedagogy, and Technology

  • Type: Book
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  • Published: 2014-02-28
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  • Publisher: IGI Global

With the rise of distance education in the post-modern world, progressive research on the best methods, tools, and technologies in the field is necessary to continue to take advantage of the pedagogical opportunities and improvements offered through remote learning platforms. The Handbook of Research on Emerging Priorities and Trends in Distance Education: Communication, Pedagogy, and Technology focuses on the latest innovations and technological developments surrounding distance learning, instructional design, and computer-mediated communication in educational settings. This comprehensive research work will be of use to teachers, academicians, IT developers, upper-level students, and school administrators interested in the latest trends in online learning.

Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications
  • Language: en
  • Pages: 560

Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications

  • Type: Book
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  • Published: 2011-09-02
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  • Publisher: Springer

This book constitutes the refereed proceedings of the 6th International Conference on E-learning and Games, Edutainment 2011, held in Taipeh, Taiwan, in September 2011. The 42 full papers were carefully reviewed and selected from 130 submissions. The papers are organized in topical sections on: augemented and mixed reality in education; effectiveness of virtual reality for education; ubiquituous games and ubiquitous technology & learning; future classroom; e-reader and multi-touch; learning performance and achievement; learning by playing; game design and development; game-based learning/training; interactions in games; digital museum and technology, and behavior in games; educational robots and toys; e-learning platforms and tools; game engine/rendering/animations; game-assisted language learning; learning with robots and robotics education; e-portfolio and ICT-enhanced learning; game-based testing and assessment; trend, development and learning process of educational mini games; VR and edutainment.

Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications
  • Language: en
  • Pages: 582

Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications

This book constitutes the refereed proceedings of the 6th International Conference on E-learning and Games, Edutainment 2011, held in Taipeh, Taiwan, in September 2011. The 42 full papers were carefully reviewed and selected from 130 submissions. The papers are organized in topical sections on: augemented and mixed reality in education; effectiveness of virtual reality for education; ubiquituous games and ubiquitous technology & learning; future classroom; e-reader and multi-touch; learning performance and achievement; learning by playing; game design and development; game-based learning/training; interactions in games; digital museum and technology, and behavior in games; educational robots and toys; e-learning platforms and tools; game engine/rendering/animations; game-assisted language learning; learning with robots and robotics education; e-portfolio and ICT-enhanced learning; game-based testing and assessment; trend, development and learning process of educational mini games; VR and edutainment.

System and Technology Advancements in Distance Learning
  • Language: en
  • Pages: 392

System and Technology Advancements in Distance Learning

  • Type: Book
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  • Published: 2012-08-31
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  • Publisher: IGI Global

With the ever-increasing usage of distance learning programs in academia, the need for well-designed automated systems has become vital to the success of open and distance education. Practical solutions should be discovered and disseminated to meet the software needs of instructors, academic researchers, and software engineers. System and Technology Advancements in Distance Learning meets this need, outlining computational methods, algorithms, implemented prototype systems, and applications of open and distance learning. It is targeted toward academic researchers and engineers who work with distance learning programs and software systems, as well as general participants of distance education.

Intelligent Learning Systems and Advancements in Computer-Aided Instruction: Emerging Studies
  • Language: en
  • Pages: 435

Intelligent Learning Systems and Advancements in Computer-Aided Instruction: Emerging Studies

  • Type: Book
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  • Published: 2011-12-31
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  • Publisher: IGI Global

"This book reviews computational models and technologies for distance education, focusing on systems, infrastructures, and frameworks for delivering quality education"--Provided by publisher.

Learning, Design, and Technology
  • Language: en
  • Pages: 4144

Learning, Design, and Technology

The multiple, related fields encompassed by this Major Reference Work represent a convergence of issues and topics germane to the rapidly changing segments of knowledge and practice in educational communications and technology at all levels and around the globe. There is no other comparable work that is designed not only to gather vital, current, and evolving information and understandings in these knowledge segments but also to be updated on a continuing basis in order to keep pace with the rapid changes taking place in the relevant fields. The Handbook is composed of substantive (5,000 to 15,000 words), peer-reviewed entries that examine and explicate seminal facets of learning theory, research, and practice. It provides a broad range of relevant topics, including significant developments as well as innovative uses of technology that promote learning, performance, and instruction. This work is aimed at researchers, designers, developers, instructors, and other professional practitioners.

Learning by Playing. Game-based Education System Design and Development
  • Language: en
  • Pages: 579

Learning by Playing. Game-based Education System Design and Development

  • Type: Book
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  • Published: 2009-07-31
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  • Publisher: Springer

With the widespread interest in digital entertainment and the advances in the technologies of computer graphics, multimedia and virtual reality technologies, the new area of “Edutainment” has been accepted as a union of education and computer entertainment. Edutainment is recognized as an effective way of learning through a medium, such as a computer, software, games or AR/VR applications, that both educates and entertains. The Edutainment conference series was established and followed as a special event for the new interests in e-learning and digital entertainment. The main purpose of Edutainment conferences is the discussion, presentation, and information exchange of scientific and tec...

Innovative Technologies and Learning
  • Language: en
  • Pages: 533

Innovative Technologies and Learning

This book constitutes the refereed proceedings of the 5th International Conference on Innovative Technologies and Learning, ICITL 2022, held in Porto, Portugal, in August 2022. The 53 full papers presented together with 3 short papers were carefully reviewed and selected from 123 submissions. ICITL focuses on artificial intelligence in education, VR/AR/MR/XR in education, design and framework of learning systems, pedagogies to innovative technologies and learning, application and design of innovative learning.

Intercultural Communication and Ubiquitous Learning in Multimodal English Language Education
  • Language: en
  • Pages: 319

Intercultural Communication and Ubiquitous Learning in Multimodal English Language Education

  • Type: Book
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  • Published: 2022-05-27
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  • Publisher: IGI Global

It has never been more important for schools and instructors to consider best practices and strategies to appropriately design effective English language courses. Teaching English successfully to diverse audiences requires an understanding of how to communicate with students based on their individual needs and backgrounds. In order to ensure schools provide the best English language education possible, they must examine and apply innovative research in the field. Intercultural Communication and Ubiquitous Learning in Multimodal English Language Education reviews and reports the current research methods and theoretical advances in English language learning linked to applied technologies and action research. The book considers the most innovative approaches to English language education from an intercultural and communicative perspective that covers key concepts such as collaborative ubiquitous learning and multimodal communication. Covering topics such as social networks, virtual environments, and intercultural awareness, this reference work is crucial for academicians, researchers, scholars, practitioners, instructors, and students.