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Surface in architecture has had a deeper and a more pervasive presence in the practice and theory of the discipline than is commonly supposed. Orientations to the surface emerge, collapse, and reappear, sustaining it as a legitimate theoretical and artefactual entity, despite the (twentieth-century) disciplinary definition of architecture as space, structure, and function. Even though surface is defended for its pervasiveness (Kurt Forster), its function as a theoretical motif with generative power (Andrew Benjamin), and in constituting the operative principles of modern architecture as a visual phenomenon (Mark Wigley), it occupies the interstice, or the space of the unconscious within arch...
New frontiers for media architecture: This compendium explores how digital media is shaping cities today and in the years to come. It illustrates groundbreaking use of light and media in urban environments through 36 winning or shortlisted entries from the Media Architecture Biennale Awards in 2014 and 2016 in five categories: Animated architecture, Money Architecture, Participatory Architecture & Urban Interaction, Spatial Media Art, Future Trends & Prototypes.
This book delves into the power relations between computational practices, technology infrastructures, knowledge, and their reproductions of bias in design at multiple scales. It provides critical perspectives and insights on how computation intersects with architecture, design, the built environment, and society. Computational practices, tools and methods in design, architecture, and the built environment, frequently offer technocentric solutions to design problems. Portrayed as mere tools that are "neutral" and "optimized", these technological infrastructures mask social, political, and environmental entanglements involved in their creation and expansion as well as the power of software mo...
The Routledge Companion to Contemporary Architectural History offers a comprehensive and up-to-date knowledge report on recent developments in architectural production and research. Divided into three parts – Practices, Interrogations, and Innovations – this book charts diversity, criticality, and creativity in architectural interventions to meet challenges and enact changes in different parts of the world through featured exemplars and fresh theoretical orientations. The collection features 29 chapters written by leading architectural scholars and highlights the reciprocity between the historical and the contemporary, research and practice, and disciplinary and professional knowledge. Providing an essential map for navigating the complex currents of contemporary architecture, the Companion will interest students, academics, and practitioners who wish to bolster their understanding of built environments.
Bringing together leading scholars from around the world and across scholarly disciplines, this collection of 32 original chapters provides a comprehensive exploration of the relationships between cities and media. The volume showcases diverse methods for studying media and the city and posits "media urbanism" as an approach to the co-construction and interactions among media texts and technologies, media users, media industries, media histories, and urban space. Chapters serve as a guide to humanities-based ways of studying urban imaginaries, infrastructures and architectures, development and redevelopment, and strategies and tactics as well as a provocation toward new lines of inquiry that...
Content: New information and communication techniques have significant influences on urban life. In this book, international and interdisciplinary research, projects and considerations about the emerging 'Mediacity' are presented. Contributions from scientists, artists, and architects from 14 different countries are analyzing, researching and creatively approaching the cultural, social, political, and economical phenomena of the encounter between media and urban space. The Editor: Frank Eckardt is professor for 'Sociology of Globalization' at the Bauhaus University in Weimar, Germany. He holds a PhD in Political Science. His main field of research is urban studies. Since 2004, he ist the coordinator of the research project 'Mediacity'.
Offering historical and theoretical positions from a variety of art historians, artists, curators, and writers, this groundbreaking collection is the first substantive sourcebook on abstraction in moving-image media. With a particular focus on art since 2000, Abstract Video addresses a longer history of experimentation in video, net art, installation, new media, expanded cinema, visual music, and experimental film. Editor Gabrielle Jennings—a video artist herself—reveals as never before how works of abstract video are not merely, as the renowned curator Kirk Varnedoe once put it, "pictures of nothing," but rather amorphous, ungovernable spaces that encourage contemplation and innovation. In explorations of the work of celebrated artists such as Jeremy Blake, Mona Hatoum, Pierre Huyghe, Ryoji Ikeda, Takeshi Murata, Diana Thater, and Jennifer West, alongside emerging artists, this volume presents fresh and vigorous perspectives on a burgeoning and ever-changing arena of contemporary art.
Proceedings from MediaCity 4: MediaCities, the International Conference, Workshops and Exhibition mounted at the University at Buffalo May 3-5, 2013. Edited by Jordan Geiger, Mark Shepard and Omar Khan.
Die interne Kommunikation ist wesentlich f r die Motivation der Mitarbeiter in Unternehmen. Deren Ziel ist nat rlich die Wertsch pfung zu erh hen aber auch die Interessen der Mitarbeiter zu wahren. Menschen wollen schneller und direkter informiert werden als je zuvor. Sie wollen sich zu Themen u ern und Empfehlungen abgeben. Die interne Kommunikation steht vor der stetigen Herausforderung diesen Anforderungen gerecht zu werden. Corporate Blogs k nnen hier als Kommunikationsinstrument zum Einsatz kommen. Das Projektberichtswesen ist ein Teilbereich des Projekt-Managements und geh rt zum Projektcontrolling. Die darin enthaltenen Aufgabenbereiche sind meist sehr zeitintensiv und undankbar. Meis...
The augmentation of urban spaces with technology, commonly referred to as Media Architecture, has found increasing interest in the scientific community within the last few years. At the same time architects began to use digital media as a new material apart from concrete, glass or wood to create buildings and urban structures. Simultaneously, Human-Computer Interaction (HCI) researchers began to exploit the interaction opportunities between users and buildings and to bridge the gaps between interface, information medium and architecture. As an example, they extended architectural structures with interactive, light-emitting elements on their outer shell, thereby transforming the surfaces of t...