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Conditioning for Esports
  • Language: en
  • Pages: 335

Conditioning for Esports

Esports continue to captivate audiences worldwide, but few understand the unique demands placed on the athletes. Conditioning for Esports: A Guide to Training and Performance is the first resource of its kind to explore the specific training needs of serious gamers. Written by top experts in the esport field, it applies evidence-based knowledge to real-world scenarios that will help you understand the science—and the necessity—of training the body to sustain the repetitive stress that comes with balancing fine motor skills, mental focus, and gaming performance. With insights from exercise physiologists, registered dietitians, strength and conditioning professionals, and physical and occu...

Routledge Handbook of Esports
  • Language: en
  • Pages: 1025

Routledge Handbook of Esports

The Routledge Handbook of Esports offers the first fully comprehensive, interdisciplinary study of esports, one of the fastest growing sectors of the contemporary sports and entertainment industries. Global in coverage, the book emphasizes the multifaceted nature of esports and explores the most pressing issues defining the competitive video gaming landscape today. Featuring the work of 93 leading esports academics and industry specialists from around the world, and rigorously peer-reviewed, the book is structured around ten key themes: 1) Introduction to Esports, 2) Esports Research, 3) Esports Players, 4) Esports Business and Management, 5) Esports Media and Communication, 6) Esports Educa...

Progress in Computer Gaming and Esports: Neurocognitive and Motor Perspectives
  • Language: en
  • Pages: 117
Esports Business Management
  • Language: en
  • Pages: 273

Esports Business Management

Learn about the rapidly expanding esports industry in Esports Business Management. Written by esports executives and experts and endorsed by the International Esports Federation, Esports Research Network, and the United States Esports Federation, this is a comprehensive introduction to the world of esports.

Handbook of Esports Medicine
  • Language: en
  • Pages: 273

Handbook of Esports Medicine

With over 450 million viewers worldwide and over $1 billion in revenue in 2019, competitive video gaming - known more popularly as esports - is not a fad, but rather a technological and cultural phenomenon. To remain competitive in this popular and sometimes lucrative field, gamers often practice upwards of 12 hours a day, performing anywhere from 400-600 actions per minute. As such, they are susceptible to a unique set of injuries and disorders from these complex movements, extended screen time and sedentary tendencies. This population requires motivated and educated healthcare providers familiar with their lifestyle and ailments to effectively prevent, diagnose, and treat relevant esports ...

WHO guidelines on physical activity and sedentary behaviour
  • Language: en
  • Pages: 24

WHO guidelines on physical activity and sedentary behaviour

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Technology for Physical Educators, Health Educators, and Coaches
  • Language: en
  • Pages: 385

Technology for Physical Educators, Health Educators, and Coaches

Technology for Physical Educators, Health Educators, and Coaches guides instructors and coaches in taking full advantage of current technology to help them enhance their instruction, assessment, management, communication, professional development, and advocacy.

Philosophy Through Video Games
  • Language: en
  • Pages: 368

Philosophy Through Video Games

  • Type: Book
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  • Published: 2009-09-10
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  • Publisher: Routledge

How can Wii Sports teach us about metaphysics? Can playing World of Warcraft lead to greater self-consciousness? How can we learn about aesthetics, ethics and divine attributes from Zork, Grand Theft Auto, and Civilization? A variety of increasingly sophisticated video games are rapidly overtaking books, films, and television as America's most popular form of media entertainment. It is estimated that by 2011 over 30 percent of US households will own a Wii console - about the same percentage that owned a television in 1953. In Philosophy Through Video Games, Jon Cogburn and Mark Silcox - philosophers with game industry experience - investigate the aesthetic appeal of video games, their effect...

Osteopathy in the Cranial Field
  • Language: en

Osteopathy in the Cranial Field

  • Type: Book
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  • Published: 2019-03
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  • Publisher: Unknown

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The Silent Tide
  • Language: en
  • Pages: 507

The Silent Tide

From the million-copy Sunday Times bestseller comes a compelling and engrossing story of hidden lives and secret pasts London, present day: Emily Gordon has found her dream job, as an editor at a small publishing house. When the biography of a late great English novelist crosses her desk, she discovers, buried beneath the history, a story that simply has to be told… London, 1948: Isabel Barber has barely arrived in the city when a chance meeting leads to a job offer, and a fascinating career beckons. But as she develops a close working relationship with a charismatic young debut novelist the professional soon becomes personal, and she finds herself fighting for her very survival… Secrets...