You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.
McGaw; Joy Parr, Simon Fraser University.
This book looks at the representation of the body in culture from a feminist perspective. Subjects covered include bodybuilding, cosmetic surgery, and cyberculture.
This collection of original essays documents technology's centrality to the history of early America. Unlike much previous scholarship, this volume emphasizes the quotidian rather than the exceptional: the farm household seeking to preserve food or acquire tools, the surveyor balancing economic and technical considerations while laying out a turnpike, the woman of child-bearing age employing herbal contraceptives, and the neighbors of a polluted urban stream debating issues of property, odor, and health. These cases and others drawn from brewing, mining, farming, and woodworking enable the authors to address recent historiographic concerns, including the environmental aspects of technological change and the gendered nature of technical knowledge. Brooke Hindle's classic 1966 essay on early American technology is also reprinted, and his view of the field is reassessed. A bibliographical essay and summary of Hindle's bibliographic findings conclude the volume. The contributors are Judith A. McGaw, Robert C. Post, Susan E. Klepp, Michal McMahon, Patrick W. O'Bannon, Sarah F. McMahon, Donald C. Jackson, Robert B. Gordon, Carolyn C. Cooper, and Nina E. Lerman.
Penned by leading historians, the specially-commissioned essays of Whither the Early Republic represent the most stimulating and innovative work being done on imperialism, environmental history, slavery, economic history, politics, and culture in the early Republic. The past fifteen years have seen a dramatic expansion in the scope of scholarship on the history of the early American republic. Whither the Early Republic consists of innovative essays on all aspects of the culture and society of this period, including Indians and empire, the economy and the environment, slavery and culture, and gender and urban life. Penned by leading historians, the essays are arranged thematically to reflect ...
Gender and Archaeology challenges archaeologists to draw on wider feminist discourses in their interpretations of past societies—and also challenges feminist scholars in other disciplines to consider new engendered approaches to archaeology.
A lot of work has been done talking about what masculinity is and what it does within video games, but less has been given to considering how and why this happens, and the processes involved. This book considers the array of daily relationships involved in producing masculinity and how those actions and relationships translate to video games. Moreover, it examines the ways the actual play of the games maps onto the stories to create contradictory moments that show that, while toxic masculinity certainly exists, it is far from inevitable. Topics covered include the nature of masculine apprenticeship and nurturing, labor, fatherhood, the scapegoating of women, and reckoning with mortality, among many others.
Tells the surprising story of how road construction helped to pave the way to the modern American state. Shows how the growing transportation needs of a steadily industrializing population changed political order from local to state and ultimately to federal governance.
Between the late colonial period and the Civil War, the countryside of the American northeast was largely transformed. Rural New England changed from a society of independent farmers relatively isolated from international markets into a capitalist economy closely linked to the national market, an economy in which much farming and manufacturing output was produced by wage labor. Using the Connecticut Valley as an example, The Roots of Rural Capitalism demonstrates how this important change came about. Christopher Clark joins the active debate on the "transition to capitalism" with a fresh interpretation that integrates the insights of previous studies with the results of his detailed research...
Essays on electronic communication, cyberpunk culture, and rants and flames in cyberspace consider subjects such as the magazine Mondo 2000, the typewriter, virtual reality, feminism, comics, and erotica for cybernauts. Includes blurry b&w photos and illustrations, and an interviews with science fictions writers Samuel R. Delaney, Greg Tate, and Tricia Rose. Paper edition (unseen), $13.95. Annotation copyright by Book News, Inc., Portland, OR.