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Design for Experience
  • Language: en
  • Pages: 223

Design for Experience

  • Type: Book
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  • Published: 2015-03-17
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  • Publisher: Springer

Presents a strategic perspective and design methodology that guide the process of developing digital products and services that provide ‘real experience’ to users. Only when the material experienced runs its course to fulfilment is it then regarded as ‘real experience’ that is distinctively senseful, evaluated as valuable, and harmoniously related to others. Based on the theoretical background of human experience, the book focuses on these three questions: How can we understand the current dominant designs of digital products and services? What are the user experience factors that are critical to provide the real experience? What are the important HCI design elements that can effectively support the various UX factors that are critical to real experience? Design for Experience is intended for people who are interested in the experiences behind the way we use our products and services, for example designers and students interested in interaction, visual graphics and information design or practitioners and entrepreneurs in pursuit of new products or service-based start-ups.

ECSCW 2011: Proceedings of the 12th European Conference on Computer Supported Cooperative Work, 24-28 September 2011, Aarhus Denmark
  • Language: en
  • Pages: 432

ECSCW 2011: Proceedings of the 12th European Conference on Computer Supported Cooperative Work, 24-28 September 2011, Aarhus Denmark

This volume presents the proceedings of ECSCW 2011, the 12th European Conference on Computer Supported Cooperative Work. Each conference offers an occasion to critically review our research field, which has been multidisciplinary and committed to high scientific standards, both theoretical and methodological, from its beginning. The papers this year focus on work and the enterprise as well as on the challenges of involving citizens, patients, etc. into collaborative settings. The papers embrace new theories, and discuss known ones. They contribute to the discussions on the blurring boundaries between home and work and on the ways we think about and study work. They introduce recent and emergent technologies, and study known social and collaborative technologies, such as wikis and video messages. Classical settings in computer supported cooperative work, e.g. meetings and standardization are also looked upon anew. With contributions from all over the world, the papers in interesting ways help focus on the European perspective in our community. The 22 papers selected for this conference deal with and reflect the lively debate currently ongoing in our field of research.

Structures and Architecture. A Viable Urban Perspective?
  • Language: en
  • Pages: 1448

Structures and Architecture. A Viable Urban Perspective?

  • Type: Book
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  • Published: 2022-07-08
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  • Publisher: CRC Press

Structures and Architecture. A Viable Urban Perspective? contains extended abstracts of the research papers and prototype submissions presented at the Fifth International Conference on Structures and Architecture (ICSA2022, Aalborg, Denmark, 6-8 July 2022). The book (578 pages) also includes a USB with the full texts of the papers (1448 pages). The contributions on creative and scientific aspects in the conception and construction of structures as architecture, and on the role of advanced digital-, industrial- and craft -based technologies in this matter represent a critical blend of scientific, technical, and practical novelties in both fields. Hence, as part of the proceedings series Struc...

ECSCW 2013: Proceedings of the 13th European Conference on Computer Supported Cooperative Work, 21-25 September 2013, Paphos, Cyprus
  • Language: en
  • Pages: 308

ECSCW 2013: Proceedings of the 13th European Conference on Computer Supported Cooperative Work, 21-25 September 2013, Paphos, Cyprus

This volume presents the proceedings of ECSCW 2013, the 13th European Conference on Computer Supported Cooperative Work. Each conference offers an occasion to critically review our research field, which has been multidisciplinary and committed to high scientific standards, both theoretical and methodological, from its beginning. The papers this year focus on work and the enterprise as well as on the challenges of involving citizens, patients, etc. into collaborative settings. The papers embrace new theories, and discuss known ones. They contribute to the discussions on the blurring boundaries between home and work and on the ways we think about and study work. They introduce recent and emergent technologies, and study known social and collaborative technologies. With contributions from all over the world, the papers in interesting ways help focus on the European perspective in our community. The 15 papers selected for this conference deal with and reflect the lively debate currently ongoing in our field of research.

Collaborative Computing: Networking, Applications and Worksharing
  • Language: en
  • Pages: 846

Collaborative Computing: Networking, Applications and Worksharing

CollaborateCom is an annual international forum for dissemination of original ideas and research results in collaborative computing networks, systems, and applications. A major goal and feature of CollaborateCom is to bring researchers from networking, systems, CSCW, collaborative learning, and collaborative education areas - gether. CollaborateCom 2008 held in Orlando, Florida, was the fourth conference of the series and it reflects the accelerated growth of collaborative computing, both as research and application areas. Concretely, recent advances in many computing fields have contributed to the growing interconnection of our world, including multi-core architectures, 3G/4G wi- less netwo...

Human-Computer Interaction -- INTERACT 2013
  • Language: en
  • Pages: 825

Human-Computer Interaction -- INTERACT 2013

  • Type: Book
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  • Published: 2013-07-30
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  • Publisher: Springer

The four-volume set LNCS 8117-8120 constitutes the refereed proceedings of the 14th IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2013, held in Cape Town, South Africa, in September 2013. The fourth volume includes 38 regular papers organized in topical sections on supporting physical activity, supporting shred activities, sustainability, tabletop computing, text comprehensibility, tracking eyes and head, usability evaluation and technology acceptance, user preferences and behaviour, user requirements capture and analysis, UX in work / educational context, voice / sound-based computing, 31 interactive posters, 2 industrial papers, 4 panels, 1 contribution on special interest groups, 1 tutorial, and 9 workshop papers.

HHAI 2023: Augmenting Human Intellect
  • Language: en
  • Pages: 556

HHAI 2023: Augmenting Human Intellect

  • Type: Book
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  • Published: 2023-07-07
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  • Publisher: IOS Press

Artificial intelligence (AI) has been much in the news recently, with some commentators expressing concern that AI might eventually replace humans. But many developments in AI are designed to enhance and supplement the performance of humans rather than replace them, and a novel field of study, with new approaches and solutions to the development of AI, has arisen to focus on this aspect of the technology. This book presents the proceedings of HHAI2023, the 2nd International Conference on Hybrid Human-Artificial Intelligence, held from 26-30 June 2023, in Munich, Germany. The HHAI international conference series is focused on the study of artificially intelligent systems that cooperate synerg...

Sport Media Vectors: Digitization, Expanding Audiences, and the Globalization of Live Sport
  • Language: en
  • Pages: 317

Sport Media Vectors: Digitization, Expanding Audiences, and the Globalization of Live Sport

In Sport Media Vectors: Digitization, Expanding Audiences, and the Globalization of Live Sport leading scholars from five continents explore the socio-cultural and political aspects of sport media vectors. The book covers a complementary range of topics: esports; livestreaming; traditional linear broadcasting; gender, sexual orientation and masculinities in sport media; global comparisons; media and technological implications of sport; and audience study. The book plays an important role in understanding the globalization of live sport from the sport media point of view, which has not been widely investigated. However, due to recent demand by fans to consume and engage with live sport and the concomitant growth of digital platforms supplying fans with access and enhancing their consumption experience, it is gaining importance and attention in the field. Consequently, a common thread is a focus on the intersection between scholarly work and its convergence with and practical relevance for industry practice.

Human-Computer Interaction - INTERACT 2007
  • Language: en
  • Pages: 660

Human-Computer Interaction - INTERACT 2007

  • Type: Book
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  • Published: 2007-09-07
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  • Publisher: Springer

This book is part of a two-volume work that constitutes the refereed proceedings of the 11th IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2007, held in Rio de Janeiro, Brazil in September 2007. It covers social computing, UI prototyping, user centered design methods and techniques, intelligent user interfaces, accessibility, designing for multiples devices, affective computing, 3D interaction and 3D interfaces, as well evaluation methods.

Working At Night
  • Language: en
  • Pages: 248

Working At Night

The night represents almost universally a special, liminal or "out of the ordinary" temporal zone with its own meanings, possibilities and dangers, and political, cultural, religious and social implications. Only in the modern era was the night systematically "colonised" and nocturnal activity "normalised," in terms of (industrial) labour and production processes. Although the globalised 24/7 economy is usually seen as the outcome of capitalist modernisation, development and expansion starting in the late nineteenth century, other consecutive and more recent political and economic systems adopted perpetual production systems as well, extending work into the night and forcing workers to work ...