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English edition of key essays on Japanese art history History of Japanese Art after 1945 surveys the development of art in Japan since WWII. The original Japanese work, which has become essential reading for those with an interest in modern and contemporary Japanese art and is a foundational resource for students and researchers, spans a period of 150 years, from the 1850s to the 2010s. Each chapter is dedicated to a specific period and written by a specialist. The English edition first discusses the formation and evolution of Japanese contemporary art from 1945 to the late 1970s, subsequently deals with the rise of the fine-art museum from the late 1970s to the 1990s, and concludes with an ...
This volume consists of 19 chapters that reflect the titular theme - Voiced and Voiceless in Asia - from a variety of angles, making use of diverse scholarly approaches and disciplines, while focusing specifically on China, India, Japan, and Taiwan. The chapters are broadly divided into two parts: (1) Politics and Society, and (2) Arts and Literature, although the texts included in the second part also deal with social themes. In addition to historical topics, such as Japanese colonialism or Chinese agricultural reforms in the 1950s, the volume also addresses current issues, including restrictive Chinese policies in Xinjiang, Japanese activist movements against gender-based violence and disc...
In the late nineteenth century, Japan's new Meiji government established museums to showcase a national aesthetic heritage. Inspired by Western museums and expositions, these institutions were introduced by government officials hoping to spur industrialization and self-disciplined public behavior, and to cultivate an "imperial public" loyal to the emperor. Japan's network of museums expanded along with its colonies. By the mid-1930s, the Japanese museum system had established or absorbed institutions in Taiwan, Korea, Sakhalin, and Manchuria. Not surprising, colonial subjects' views of Japanese imperialism differed from those promulgated by the Japanese state. Meanwhile, in Japan, philanthropic and commercial museums were expanding, revising, and even questioning the state-sanctioned aesthetic canon. Public Properties describes how museums in Japan and its empire contributed to the reimagining of state and society during the imperial era, despite vigorous disagreements about what was to be displayed, how, and by whom it was to be seen.
This is a fresh and surprising account of Japan's culture from the 'opening up' of the country in the mid-nineteenth century to the present. It is told through the eyes of people who greeted this change not with the confidence and grasping ambition of Japan's modernizers and nationalists, but with resistance, conflict, distress. We encounter writers of dramas, ghost stories and crime novels where modernity itself is the tragedy, the ghoul and the bad guy; surrealist and avant-garde artists sketching their escape; rebel kamikaze pilots and the put-upon urban poor; hypnotists and gangsters; men in desperate search of the eternal feminine and feminists in search of something more than state-sanctioned subservience; Buddhists without morals; Marxist terror groups; couches full to bursting with the psychological fall-out of breakneck modernization. These people all sprang from the soil of modern Japan, but their personalities and projects failed to fit. They were 'dark blossoms': both East-West hybrids and home-grown varieties that wreathed, probed and sometimes penetrated the new structures of mainstream Japan.
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Animation und Comic weisen in ihren Ästhetiken offenkundige Parallelen auf, denen jedoch bislang in der jeweils einschlägigen Forschung kaum angemessene Aufmerksamkeit gewidmet wurde. Beide basieren auf künstlerischen Praktiken, die unter Einsatz spezifischer Techniken Bilder generieren, welche wiederum diese Techniken ihrer Entstehung in einer besonderen Art und Weise mit-ausstellen. So verweisen die gezeichneten Linien des Comics oder des Cartoons auf den Akt des Zeichnens selbst, die Knetfiguren im Stop-Motion-Animationsfilm auf den Akt ihrer händischen (Ver-)Formung oder die hyperrealistischen, überhöhten Figuren des Superheld_innen-Comics und VFX-Kinos auf ihren Status als Artefakte. Diese für ganz unterschiedliche Formen von Animation und Comics konstitutive Thematisierung der eigenen Gemachtheit bildet den Hauptgegenstand des vorliegenden Bandes, in dessen Rahmen aus einer dezidiert interdisziplinären Perspektive die Parallelen, Schnittstellen und Unterschiede herausgearbeitet werden, die sich im Kontext von Animations- und Comicforschung mit Blick auf die methodisch-analytische Erfassung der Materialität und Ästhetik ihrer jeweiligen Gegenstände ergeben.
APT : Asia-Pacific triennial of contemporary art 2002.
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