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In Freezing, the buxom Satellizer el Bridget headlines a group of genetically engineered girls tasked with repelling an invasion from inter-dimensional aliens! REMINISCENCE collects the sexy and stunning artwork of Kwang-Hyun Kim, illustrator of the original Freezing manga. Inside you'll find book covers, rare pinups, character designs, and an interview with the artist himself!
DIVArgues that although the last two decades of Korean history were a period of progress in political democratization, the country refused to part from a "masculine point of view" which is also mirrored in Korean cinema./div
This is an edited volume based on the 2007 Conference on Metadata and Semantics Research (MTSR), now in its second meeting. Metadata research is a pluri-disciplinary field that encompasses all aspects of the definition, creation, assessment, management and use of metadata. The volume brings together world class leaders to contribute their research and up-to-date information on metadata and semantics applied to library management, e-commerce, e-business, information science and librarianship, to name a few. The book is designed for a professional audience composed of researchers and practitioners in industry.
Integrated circuit design for biomedical applications requires an interdisciplinary background, ranging from electrical engineering to material engineering to computer science. This book is written to help build the foundation for researchers, engineers, and students to further develop their interest and knowledge in this field. This book provides an overview of various biosensors by introducing fundamental building blocks for integrated biomedical systems. State-of-the-art projects for various applications and experience in developing these systems are explained in detail. Future design trends in this field is also discussed in this book.
WHO CAN TOUCH THE UNTOUCHABLE QUEEN? Satellizer has beaten every upperclassman Pandora who’s fought her, but the opponents keep coming. The Third Years of Genetics Academy won’t let a slight by a mere Second Year go unpunished. It doesn’t matter to them that the world is in danger—taking Satellizer down is more important. But there’s one rival that Satellizer isn’t prepared for. Rana Linchen, a new, ambitious Pandora from Tibet, is convinced that Kazuya is her soul mate, and won’t rest until Kazuya leaves Satellizer and becomes her Limiter!
A concise, compact, and handy manual: revised and extended In this unique volume, leading international experts share their experiences in the management of head and neck tumors, providing a guidebook for all surgeons dealing with head and neck neoplasms. Each chapter offers a concise description of useful 'pearls' and dangerous 'pitfalls' which must be avoided. Contributions cover topics from thyroid glands, neck metastases, and oral tumors to laryngeal, pharyngeal, and nasopharyngeal tumors, as well as salivary gland tumors, skull base tumors, and reconstruction surgery. In addition to frequent diseases which are encountered in everyday practice, some new therapeutic topics such as video- ...
Extraterrestrial beings have invaded our garden world, hellbent on wiping humanity off the face of the planet. The only hope is a specialized force of genetically-engineered female “Pandoras” and their male partners known as “Limiters,” who represent the last line of defense against a horrific alien force. Kazuya Aoi is a Limiter who enrolls in a prestigious academy that trains genetically-engineered soldiers. Having made a promise to his Pandora sister who died in battle, Kazuya must overcome his sadness and become the best he can be. His first major obstacle is a frigid second-year student known as Satellizer el Bridget, who has remained undefeated in combat simulation. Does Kazuya have what it takes to beat her while readying himself for an impending war?
We are living in a world full of innovations for the elderly and people with special needs to use smart assistive technologies and smart homes to more easily perform activities of daily living, to continue in social participation, to engage in entertainment and leisure activities, and to enjoy living independently. These innovations are inspired by new technologies leveraging all aspects of ambient and pervasive intel- gence with related theories, technologies, methods, applications, and services on ub- uitous, pervasive, AmI, universal, mobile, embedded, wearable, augmented, invisible, hidden, context-aware, calm, amorphous, sentient, proactive, post–PC, everyday, autonomic computing from...