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Proceedings of the NATO Advanced Research Workshop, Illmenau, Germany from 12 to 16 July 2003
The dye-sensitized solar cell (DSC) is a photovoltaic converter that mimics natural photosynthesis. Like green plants and algae it uses a molecular absorber, the dye, to harvest sunlight and generate electric charges. Dye-sensitized solar cells are poised to replace existing technologies in «low density» solar-energy applications, especially in contexts where mechanical robustness and light weight is required. This book offers the first comprehensive look at this promising technology and aims to provide a graduate level text that brings together the fundamentals of DSC from three perspectives (materials, performance, and mechanistic aspects), as well as to serve as an advanced monograph that summarizes the key advances and lists the technical challenges remaining to be solved.
Building on the success of its predecessor, Carbon Nanotubes: Synthesis, Structure, Properties and Applications, this second volume focuses on those areas that have grown rapidly in the past few years. Contributing authors reflect the multidisciplinary nature of the book and are all leaders in their particular areas of research. Among the many topics they cover are graphene and other carbon-like and tube-like materials, which are likely to affect and influence developments in nanotubes within the next five years. Extensive use of illustrations enables you to better understand and visualize key concepts and processes.
The wide diffusion of 3D printing technologies continuously calls for effective solutions for designing and fabricating objects of increasing complexity. The so called "computational fabrication" pipeline comprises all the steps necessary to turn a design idea into a physical object, and this book describes the most recent advancements in the two fundamental phases along this pipeline: design and process planning. We examine recent systems in the computer graphics community that allow us to take a design idea from conception to a digital model, and classify algorithms that are necessary to turn such a digital model into an appropriate sequence of machining instructions.
This book presents authoritative, interdisciplinary coverage of contemporary topics in the field of carbon chemistry and physics and clearly shows the diversity and universality of carbon research. It is useful for readers working in the general area of carbon adsorbents.
What does it take to build an iPhone app with stunning 3D graphics? This book will show you how to apply OpenGL graphics programming techniques to any device running the iPhone OS -- including the iPad and iPod Touch -- with no iPhone development or 3D graphics experience required. iPhone 3D Programming provides clear step-by-step instructions, as well as lots of practical advice, for using the iPhone SDK and OpenGL. You'll build several graphics programs -- progressing from simple to more complex examples -- that focus on lighting, textures, blending, augmented reality, optimization for performance and speed, and much more. All you need to get started is a solid understanding of C++ and a g...
The latest addition to this lauded series, this reference collects pioneering research on the chemistry and physics of carbon surfaces and the structural properties of carbons. Written by distinguished researchers affiliated with respected institutions, such as the Instituto Nacional del Carbn (INCAR) and the University of Reading, Chemistry an
This book, the second volume in the popular Game Engine Gems series, contains short articles that focus on a particular technique, describe a clever trick, or offer practical advice within the subject of game engine development. The 31 chapters cover three broad categories—graphics and rendering, game engine design, and systems programming. Professional game developers, students of game development and computer science, and anyone interested in learning how the pros tackle specific problems that arise during game engine development will find useful gems in this collection. Supplementary materials, including demos, source code, examples, specifications, and more can be found at www.gameenginegems.net.
Polyynes: Synthesis, Properties, and Applications compiles information found scattered throughout the literature in inorganic, organic, and polymer chemistry into one cohesive volume. In addition to being a precursor of fullerenes, polyynes are one of the key precursors in the formation of soot and carbon dust, or elemental carbon in the gal
Implementing physical simulations for real-time games is a complex task that requires a solid understanding of a wide range of concepts from the fields of mathematics, physics, and software engineering. This book is a gems-like collection of practical articles in the area of game physics. Each provides hands-on detail that can be used in practical