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Reinforcement Learning
  • Language: en
  • Pages: 638

Reinforcement Learning

  • Type: Book
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  • Published: 2012-03-14
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  • Publisher: Springer

Reinforcement learning encompasses both a science of adaptive behavior of rational beings in uncertain environments and a computational methodology for finding optimal behaviors for challenging problems in control, optimization and adaptive behavior of intelligent agents. As a field, reinforcement learning has progressed tremendously in the past decade. The main goal of this book is to present an up-to-date series of survey articles on the main contemporary sub-fields of reinforcement learning. This includes surveys on partially observable environments, hierarchical task decompositions, relational knowledge representation and predictive state representations. Furthermore, topics such as tran...

Reinforcement Learning
  • Language: en
  • Pages: 653

Reinforcement Learning

Reinforcement learning encompasses both a science of adaptive behavior of rational beings in uncertain environments and a computational methodology for finding optimal behaviors for challenging problems in control, optimization and adaptive behavior of intelligent agents. As a field, reinforcement learning has progressed tremendously in the past decade. The main goal of this book is to present an up-to-date series of survey articles on the main contemporary sub-fields of reinforcement learning. This includes surveys on partially observable environments, hierarchical task decompositions, relational knowledge representation and predictive state representations. Furthermore, topics such as tran...

Generic Multi-Agent Reinforcement Learning Approach for Flexible Job-Shop Scheduling
  • Language: en
  • Pages: 163

Generic Multi-Agent Reinforcement Learning Approach for Flexible Job-Shop Scheduling

The production control of flexible manufacturing systems is a relevant component that must go along with the requirements of being flexible in terms of new product variants, new machine skills and reaction to unforeseen events during runtime. This work focuses on developing a reactive job-shop scheduling system for flexible and re-configurable manufacturing systems. Reinforcement Learning approaches are therefore investigated for the concept of multiple agents that control products including transportation and resource allocation.

Artificial General Intelligence
  • Language: en
  • Pages: 427

Artificial General Intelligence

  • Type: Book
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  • Published: 2011-07-19
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  • Publisher: Springer

This book constitutes the refereed proceedings of the 4th International Conference on Artificial General Intelligence, AGI 2011, held in Mountain View, CA, USA, in August 2011. The 28 revised full papers and 26 short papers were carefully reviewed and selected from 103 submissions. The papers are written by leading academic and industry researchers involved in scientific and engineering work and focus on the creation of AI systems possessing general intelligence at the human level and beyond.

Toward Artificial Sapience
  • Language: en
  • Pages: 240

Toward Artificial Sapience

A diverse international set of authors discuss Artificial/Computational Sapience and Sapient Systems in this unique and useful volume. The reader is guided through the subject in a structured and comprehensive manner that begins with chapters discussing philosophical, historical, and semiotic ideas about what properties are expected from Sapient (Wise) systems. Following that, chapters describe mathematical and engineering views on sapience, relating these to philosophical, semiotic, cognitive, and neuro-biological perspectives.

Adaptive and Intelligent Temperature Control of Microwave Heating Systems with Multiple Sources
  • Language: en
  • Pages: 260

Adaptive and Intelligent Temperature Control of Microwave Heating Systems with Multiple Sources

In this work, an innovative real-time microwave control approach is proposed, to improve the temperature homogeneity under microwave heating. Multiple adaptive or intelligent control structures have been developed, including the model predictive control, neural network control and reinforcement learning control methods. Experimental results prove that these advanced control methods can effectively reduce the final temperature derivations and improve the temperature homogeneity.

A Human Algorithm
  • Language: en
  • Pages: 337

A Human Algorithm

  • Type: Book
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  • Published: 2020-10-20
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  • Publisher: Catapult

A groundbreaking narrative on the urgency of ethically designed AI and a guidebook to reimagining life in the era of intelligent technology. The Age of Intelligent Machines is upon us, and we are at a reflection point. The proliferation of fast–moving technologies, including forms of artificial intelligence akin to a new species, will cause us to confront profound questions about ourselves. The era of human intellectual superiority is ending, and we need to plan for this monumental shift. A Human Algorithm: How Artificial Intelligence Is Redefining Who We Are examines the immense impact intelligent technology will have on humanity. These machines, while challenging our personal beliefs and...

ICANN 98
  • Language: en
  • Pages: 1197

ICANN 98

ICANN, the International Conference on Artificial Neural Networks, is the official conference series of the European Neural Network Society which started in Helsinki in 1991. Since then ICANN has taken place in Brighton, Amsterdam, Sorrento, Paris, Bochum and Lausanne, and has become Europe's major meeting in the field of neural networks. This book contains the proceedings of ICANN 98, held 2-4 September 1998 in Skovde, Sweden. Of 340 submissions to ICANN 98, 180 were accepted for publication and presentation at the conference. In addition, this book contains seven invited papers presented at the conference. A conference of this size is obviously not organized by three individuals alone. We ...

Artificial Intelligence and Games
  • Language: en
  • Pages: 350

Artificial Intelligence and Games

  • Type: Book
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  • Published: 2018-02-17
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  • Publisher: Springer

This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.

Machine Learning and Knowledge Discovery in Databases
  • Language: en
  • Pages: 731

Machine Learning and Knowledge Discovery in Databases

  • Type: Book
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  • Published: 2013-08-28
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  • Publisher: Springer

This three-volume set LNAI 8188, 8189 and 8190 constitutes the refereed proceedings of the European Conference on Machine Learning and Knowledge Discovery in Databases, ECML PKDD 2013, held in Prague, Czech Republic, in September 2013. The 111 revised research papers presented together with 5 invited talks were carefully reviewed and selected from 447 submissions. The papers are organized in topical sections on reinforcement learning; Markov decision processes; active learning and optimization; learning from sequences; time series and spatio-temporal data; data streams; graphs and networks; social network analysis; natural language processing and information extraction; ranking and recommender systems; matrix and tensor analysis; structured output prediction, multi-label and multi-task learning; transfer learning; bayesian learning; graphical models; nearest-neighbor methods; ensembles; statistical learning; semi-supervised learning; unsupervised learning; subgroup discovery, outlier detection and anomaly detection; privacy and security; evaluation; applications; and medical applications.