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The Game Music Toolbox
  • Language: en
  • Pages: 192

The Game Music Toolbox

  • Categories: Art
  • Type: Book
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  • Published: 2023-05-24
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  • Publisher: CRC Press

The Game Music Toolbox provides readers with the tools, models, and techniques to create and expand a compositional toolbox, through a collection of 20 iconic case studies taken from different eras of game music. Discover many of the composition and production techniques behind popular music themes from games such as Cyberpunk 2077, Mario Kart 8, The Legend of Zelda, Street Fighter II, Diablo, Shadow of the Tomb Raider, The Last of Us, and many others. The Game Music Toolbox features: Exclusive interviews from industry experts Transcriptions and harmonic analyses 101 music theory introductions for beginners Career development ideas and strategies Copyright and business fundamentals An introduction to audio implementation for composers Practical takeaway tasks to equip readers with techniques for their own game music The Game Music Toolbox is crucial reading for game music composers and audio professionals of all backgrounds, as well as undergraduates looking to forge a career in the video game industry.

Woman Life Freedom
  • Language: en
  • Pages: 274

Woman Life Freedom

  • Type: Book
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  • Published: 2023-09-12
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  • Publisher: Saqi Books

Mahsa Jina Amini's death at the hands of Iran's Morality Police on 16 September 2022 sparked widespread protests across the country. Women took to the streets, uncovering their hair, burning headscarves and chanting 'Woman, Life, Freedom' – 'Zan Zendegi Azadi' in Persian and 'Jin Jîyan Azadî' in Kurdish – in mass demonstrations. An explosion of creative resistance followed as art and photography shared online went viral and people around the world saw what was really going on in Iran. Woman Life Freedom captures this historic moment in artwork and first-person accounts. This striking collection goes behind-the-scenes at forbidden fashion shows; registers the sound of dissent in Iran, w...

Classical Antiquity in Video Games
  • Language: en
  • Pages: 312

Classical Antiquity in Video Games

From gaming consoles to smartphones, video games are everywhere today, including those set in historical times and particularly in the ancient world. This volume explores the varied depictions of the ancient world in video games and demonstrates the potential challenges of games for scholars as well as the applications of game engines for educational and academic purposes. With successful series such as “Assassin's Creed” or "Civilization” selling millions of copies, video games rival even television and cinema in their role in shaping younger audiences' perceptions of the past. Yet classical scholarship, though embracing other popular media as areas of research, has so far largely ign...

Women in Classical Video Games
  • Language: en
  • Pages: 289

Women in Classical Video Games

  • Categories: Art

"Despite the prevalence of video games set in or inspired by classical antiquity, the medium has to date remained markedly understudied in the disciplines of classics and ancient history, with the role of women in these video games especially neglected. Women in Classical Video Games seeks to address this imbalance as the first book-length work of scholarship to examine the depiction of women in video games set in classical antiquity. The volume surveys the history of women in these games and the range of figures presented from the 1980s to the present, alongside discussion of issues such as historical accuracy, authenticity, gender, sexuality, monstrosity, hegemony, race and ethnicity, and ...

The Cambridge Companion to Composition
  • Language: en
  • Pages: 359

The Cambridge Companion to Composition

This wide-ranging guide offers insights for musicians and students on how to be a composer.

Calderón sin fronteras
  • Language: es
  • Pages: 236

Calderón sin fronteras

Aportaciones al teatro de Calderón en Suiza, Alemania, Polonia, Italia, Inglaterra, Francia, América Latina y Estados Unidos en el último siglo. Un panorama muy rico y variado.

The Game Audio Strategy Guide
  • Language: en
  • Pages: 343

The Game Audio Strategy Guide

  • Type: Book
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  • Published: 2019-12-10
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  • Publisher: Routledge

The Game Audio Strategy Guide is a comprehensive text designed to turn both novices and experienced audio designers into technical game audio pros. Providing both a theoretical foundation and practical insights, The Game Audio Strategy Guide offers a thorough look at the tools and methods needed to create industry-quality music and sound design for games. The text is supported by an extensive companion website, featuring numerous practical tutorials and exercises, which allows the reader to gain hands-on experience creating and implementing audio assets for games. The Game Audio Strategy Guide is the essential manual for anyone interested in creating audio for games, inside or outside the classroom.

Principles of Game Audio and Sound Design
  • Language: en
  • Pages: 296

Principles of Game Audio and Sound Design

  • Type: Book
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  • Published: 2020-04-28
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  • Publisher: CRC Press

Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing. Beginning with basic techniques, including linear and interactive sound design, before moving on to advanced techniques, such as procedural audio, Principles of Game Audio and Sound Design is supplemented by a host of digital resources, including a library of ready-to-use, adaptable scripts. This thorough introduction provides the reader with the skills and tools to combat the potential challenges of game audio independently. Principles of Game Audio and Sound Design is the perfect primer for beginner- to intermediate-level readers with a basic understanding of audio production and Unity who want to learn how to gain a foothold in the exciting world of game and interactive audio.

The Greek Filmography, 1914 Through 1996
  • Language: en
  • Pages: 792

The Greek Filmography, 1914 Through 1996

  • Type: Book
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  • Published: 1999
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  • Publisher: McFarland

Contains 2,300-plus entries comprehensively covering the output of the Greek film industry. Each entry presents the film's title in both Roman and Greek alphabets, as well as a translation of the title into English, and other titles used for foreign release where applicable; statistics such as production year and running time; names of production company, production personnel, and main cast members; and a plot synopsis. Some entries also include quotations from outstanding reviews, and listings of awards received. Appendices list recipients of the main Greek film awards. Annotation copyrighted by Book News, Inc., Portland, OR

So Go the Ghosts of Mexico
  • Language: en

So Go the Ghosts of Mexico

The first of a three-play cycle exploring the U.S./Mexico drug wars. The first play is inspired by the "Bravest Woman in Mexico," follows a twenty-two year old woman who volunteers to replace a beheaded police chief when nobody else would accept the position; which sets a chain of reactions in her husband, the Narcos, and perhaps the entire country of Mexico.