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Meghan
  • Language: en
  • Pages: 366

Meghan

The first in-depth biography of the American actress and humanitarian campaigner who married Prince Harry in May 2018, written by the world's best-known royal biographer.

The Business Courts Benchbook
  • Language: en
  • Pages: 304

The Business Courts Benchbook

  • Type: Book
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  • Published: 2019
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  • Publisher: Unknown

None

Lucky Me
  • Language: en
  • Pages: 423

Lucky Me

For eighteen year old Gia Winters, having a movie star for a father, a former Playboy bunny as a mother, a Hollywood mansion, and a closet stocked with Chanel is simply another day in the life. But her world is turned upside down when her father mysteriously hires a group of bodyguards to trail the family 24/7 and threatening phone calls from a "Dr. D" start buzzing daily. When Gia scores the coveted role of Miss Golden Globe, she is forced to strike a deal with her bodyguard, Jack, who is almost as arrogant as he is attractive. Juggling Gia's romantic failures, fashion faux pas, and celebrity obsessions, the duo investigate a series of clues with the help of a police cadet, who has a special set of skills and an even better set of dimples. But with the Golden Globes just around the corner, danger levels rise higher than her stilettos as Gia learns that the biggest secrets might be the ones buried in her own home. In a place where the hills have eyes, high school nemeses, bad hair days, raging parties, and stolen kisses, there can only be trouble for a girl who was just starting to consider herself lucky.

Sentimental Savants
  • Language: en
  • Pages: 221

Sentimental Savants

Contents -- Introduction -- 1. Men of Letters, Men of Feeling -- 2. Working Together -- 3. Love, Proof, and Smallpox Inoculation -- 4. Enlightening Children -- 5. Organic Enlightenment -- Conclusion -- Acknowledgments -- Notes -- Index

Being Dragonborn
  • Language: en
  • Pages: 237

Being Dragonborn

  • Type: Book
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  • Published: 2021-07-09
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  • Publisher: McFarland

The Elder Scrolls V: Skyrim is one of the bestselling and most influential video games of the past decade. From the return of world-threatening dragons to an ongoing civil war, the province of Skyrim is rich with adventure, lore, magic, history, and stunning vistas. Beyond its visual spectacle alone, Skyrim is an exemplary gameworld that reproduces out-of-game realities, controversies, and histories for its players. Being Dragonborn, then, comes to signify a host of ethical and ideological choices for the player, both inside and outside the gameworld. These essays show how playing Skyrim, in many ways, is akin to "playing" 21st century America with its various crises, conflicts, divisions, and inequalities. Topics covered include racial inequality and white supremacy, gender construction and misogyny, the politics of modding, rhetorics of gameplay, and narrative features.

Feminism in Play
  • Language: en
  • Pages: 274

Feminism in Play

  • Type: Book
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  • Published: 2018-10-04
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  • Publisher: Springer

Feminism in Play focuses on women as they are depicted in video games, as participants in games culture, and as contributors to the games industry. This volume showcases women’s resistance to the norms of games culture, as well as women’s play and creative practices both in and around the games industry. Contributors analyze the interconnections between games and the broader societal and structural issues impeding the successful inclusion of women in games and games culture. In offering this framework, this volume provides a platform to the silenced and marginalized, offering counter-narratives to the post-racial and post-gendered fantasies that so often obscure the violent context of production and consumption of games culture.

In the Fight
  • Language: en
  • Pages: 440

In the Fight

Forgotten men and women from Australia in a forgotten war – Burma 1942-1945. If you didn’t know that Australians were involved in the longest campaign of WWII, in Burma, in what was called ‘a forgotten war’, this book illuminates the lost stories of their service. In the Fight tells the compelling stories behind the involvement of Australians in what became one of the great sagas of the war against the Japanese in Southeast Asia, encompassing India, Ceylon, Burma, China, Thailand, Indo-China, Malaya, Singapore and Sumatra. While Australian airmen attached to the Royal Air Force were heavily engaged, many other Australians both uniformed and civilian were part of the monumental strugg...

The Game Changers
  • Language: en
  • Pages: 417

The Game Changers

The path to success is rarely straightforward, especially for women. However, with more female trailblazers out there than ever before, achieving their career goals in the worlds of fashion, entertainment, business, politics and beyond, the game is being changed forever. Television journalist Samantha Brett and global influencer Steph Adams have spent more than two decades between them interviewing and profiling some of the most inspiring and successful women in the world. They quickly realised that these women had a few distinct qualities in common: they are fearless in their pursuits and unafraid to go after what they want, and they do not let fear of failure stop them. And they know the i...

Wishes Come True
  • Language: en
  • Pages: 388

Wishes Come True

  • Type: Book
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  • Published: 1996
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  • Publisher: Unknown

From the author of Enchanted comes this beguiling contemporary romance chronicles the misadventures of a romance novelist and a rugged cowboy aw they lock horns and eventually hearts.

Video Game Chronotopes and Social Justice
  • Language: en
  • Pages: 299

Video Game Chronotopes and Social Justice

Video Game Chronotopes and Social Justice examines how the chronotope, which literally means “timespace,” is an effective interpretive lens through which to understand the cultural and ideological significance of video games. Using ‘slow readings’ attuned to deconstruction along the lines of post-structuralist theory, gender studies, queer studies, continental philosophy, and critical theory, Mike Piero exposes the often-overlooked misogyny, heteronormativity, racism, and patriarchal structures present in many Triple-A video games through their arrangement of timespace itself. Beyond understanding time and space as separate mechanics and dimensions, Piero reunites time and space through the analysis of six chronotopes—of the bonfire, the abject, the archipelago, the fart as pharmakon, madness, and coupled love—toward a poetic meaning making that is at the heart of play itself, all in affirmation of life, equity, and justice.