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Coercive Geographies examines historical and contemporary forms of coercion and constraint exercised by a wide range of actors in diverse settings. It links the question of spatial confines to that of labor.
Vol. 1: Treatises and music ; vol. 2: choreographic descriptions with concordances of variants.
This volume brings together 18 case studies investigating territory in the Middle Ages from an archaeological perspective. It offers contributions from prestigious professors, such as Flocel Sabaté and Jesús Brufal, and a selected set of young researchers. It promotes new perspectives on territory studies through innovative research methods. The case studies are organized chronologically from the end of the Roman Empire to the end of the Middle Ages, focusing especially on cases in Portugal, Spain and Italy, in order to provide a Mediterranean perspective. The volume explores a range of topics, from aspects of methodological informatics in the valley of Ager in Catalonia, the evolution of prosperous cities in the Middle Ages (such as Braga, Pisa and Milan), the transformation of the early medieval rural space to the long evolution of island territories (Sardinia), and the influence of the military actions, the political power and the religious architecture on the landscape in the Iberian and the Italian Peninsula, among other topics. As such, this publication offers a variety of new insights into the study of medieval territory.
This book constitutes the refereed proceedings of the First International Conference on Human Factors in Computing and Informatics, SouthCHI 2013, held in Maribor, Slovenia, in July 2013. SouthCHI is the successor of the USAB Conference series and promotes all aspects of human-computer interaction. The 38 revised full papers presented together with 12 short papers, 4 posters and 3 doctoral thesis papers were carefully reviewed and selected from 169 submissions. The papers are organized in the following topical sections: measurement and usability evaluation; usability evaluation - medical environments; accessibility methodologies; game-based methodologies; Web-based systems and attribution research; virtual environments; design culture for ageing well: designing for "situated elderliness"; input devices; adaptive systems and intelligent agents; and assessing the state of HCI research and practice in South-Eastern Europe.
Jaroslav Folda traces the appropriation of the Byzantine Virgin and Child Hodegetria icon by thirteenth-century Crusader and central Italian painters and explores its transformation by the introduction of chrysography on the figure of the Virgin in the Crusader Levant and in Italy.