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This thesis presents a conceptual framework for user interface adaptation, joining dimensions that compose the variety of contexts of use through users, platforms, and environments, and the variety of aspects of an interactive system, including contents, presentation and navigation. This framework is named TriPlet.
This book offers the reader a comprehensive view of the design space of wearable computers, cutting across multiple application domains and interaction modalities. Besides providing several examples of wearable technologies, Wearable Interaction illustrates how to create and to assess interactive wearables considering human factors in design decisions related to input entry and output responses. The book also discusses the impacts of form factors and contexts of use in the design of wearable interaction. Miniaturized components, flexible materials, and sewable electronics toolkits exemplify advances in technology that facilitated the design and development of wearable technologies. Despite s...
The four-volume set LNCS 14442 -14445 constitutes the proceedings of the 19th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2023, held in York, UK, in August/September 2023. The 71 full papers and 58 short papers included in this book were carefully reviewed and selected from 406 submissions. They were organized in topical sections as follows: 3D Interaction; Accessibility; Accessibility and Aging; Accessibility for Auditory/Hearing Disabilities; Co-Design; Cybersecurity and Trust; Data Physicalisation and Cross-device; Eye-Free, Gesture Interaction and Sign Language; Haptic interaction and Healthcare applications; Self-Monitoring; Human-Robot Interaction; Infor...
The four-volume set LNCS 11746–11749 constitutes the proceedings of the 17th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2019, held in Paphos, Cyprus, in September 2019. The total of 111 full papers presented together with 55 short papers and 48 other papers in these books was carefully reviewed and selected from 385 submissions. The contributions are organized in topical sections named: Part I: accessibility design principles; assistive technology for cognition and neurodevelopment disorders; assistive technology for mobility and rehabilitation; assistive technology for visually impaired; co-design and design methods; crowdsourcing and collaborative work; c...
The five-volume set LNCS 12932-12936 constitutes the proceedings of the 18th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2021, held in Bari, Italy, in August/September 2021. The total of 105 full papers presented together with 72 short papers and 70 other papers in these books was carefully reviewed and selected from 680 submissions. The contributions are organized in topical sections named: Part I: affective computing; assistive technology for cognition and neurodevelopment disorders; assistive technology for mobility and rehabilitation; assistive technology for visually impaired; augmented reality; computer supported cooperative work. Part II: COVID-19 & HCI...
This book constitutes the refereed proceedings of the 15th International Conference on Pervasive Computing Technologies for Healthcare, Pervasive Health 2021, held in December 2021. Due to COVID-19 pandemic the conference was held virtually. The 28 full and 7 short papers were selected from 74 submissions and are organized in 3 main tracks: hospitality and community care, homecare and medical education. The COVID 19 pandemic was challenging all dimensions of Pervasive Health (PH) and traditional ways of monitoring, diagnosing, treating and communicating changed dramatically.
This two-volume set LNCS 11590 and 11591 constitutes the refereed proceedings of the 6th International Conference on Learning and Collaboration Technologies, LCT 2019, held as part of the 21st International Conference on Human-Computer Interaction, HCII 2019, in Orlando, FL, USA in July 2019. The 1274 full papers 209 posters presented at the HCII 2019 conferences were carefully reviewed and selected from 5029 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of applications areas. The papers in this volume are organized in the following topical sections: mobile and ubiquitous learning; virtual reality and augmented reality systems for learning; and collaborative technology.
This book reports on research and developments in human-technology interaction. A special emphasis is given to human-computer interaction, and its implementation for a wide range of purposes such as healthcare, aerospace, telecommunication, and education, among others. The human aspects are analyzed in detail. Timely studies on human-centered design, wearable technologies, social and affective computing, augmented, virtual and mixed reality simulation, human rehabilitation and biomechanics represent the core of the book. Emerging technology applications in business, security, and infrastructure are also critically examined, thus offering a timely, scientifically-grounded, but also profession...
This book constitutes the thoroughly refereed post-conference proceedings of the workshops held at the 11th International Conference on Web Engineering, ICWE 2011, in Paphos, Cyprus, in June 2011. The 42 revised full papers presented were carefully reviewed and selected from numerous submissions . The papers are organized in sections on the Third International Workshop on Lightweight Composition on the Web (ComposableWeb 2011); First International Workshop on Search, Exploration and Navigation of Web Data Sources (ExploreWeb 2011); Second International Workshop on Enterprise Crowdsourcing (EC 2011); Seventh Model-Driven Web Engineering Workshop (MDWE 2011); Second International Workshop on Quality in Web Engineering (QWE 2011); Second Workshop on the Web and Requirements Engineering (WeRE 2011); as well as the Doctoral Symposium2011, and the ICWE 2011 Tutorials.