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3D TV and 3D Cinema
  • Language: en
  • Pages: 254

3D TV and 3D Cinema

This book helps you master the technical requirements of shooting 3D stereoscopic images. This title defines the concept of a professional 3D camera system and describes what features are required to make a successful unit to keep your production on schedule and on budget.

3D TV and 3D Cinema
  • Language: en
  • Pages: 254

3D TV and 3D Cinema

Hollywood is going 3D; readers learn how to adapt their cinematography and production skills to this hot new medium so they can be part of the movement.

3D Movie Making
  • Language: en
  • Pages: 233

3D Movie Making

  • Categories: Art

Hollywood is going 3D, read this book to understand why and how, and to secure your next job on a 3D movie. Making a 3D movie is much more than shooting with a 3D camera and showing it in a 3D theater. Each and every step of the movie production cycle will be affected by 3D, just like sound and color affected the whole industry. After an introduction on how the human brain perceive depth, this book explains, in a step-by-step approach, how 3D affects screen writing, art direction, principal photography, editing, visual effects and even movies distribution. It's a must read for anyone in the profession who wants to understand the next revolution in cinema. The DVD is not included with the E-book. Please contact the publisher for access to the DVD content by emailing d.mcgonagle@elsevier.com.

3D Filmmaking
  • Language: en
  • Pages: 241

3D Filmmaking

  • Categories: Art
  • Type: Book
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  • Published: 2016-07-15
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  • Publisher: CRC Press

A visual book for the visual artist, 3D Filmmaking: Techniques and Best Practices for Stereoscopic Filmmakers provides a comprehensive overview of the theory, language, and methods behind stereoscopic 3D filmmaking, all in one package. Celebrated 3D filmmaker Celine Tricart explores every facet of the art, from the technical to the practical, including: 3D vision History of 3D cinema Stereoscopic basics and techniques How to shoot in 3D 3D VFXs, animation in 3D, and 2D to 3D conversion Live broadcast in 3D 3D viewing and projection 3D as a storytelling tool Screenwriting for 3D Working with a stereographer 3D storyboarding and previz 3D postproduction Sound design in-depth A must-read for an...

The Film Handbook
  • Language: en
  • Pages: 347

The Film Handbook

  • Type: Book
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  • Published: 2013-05-02
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  • Publisher: Routledge

The Film Handbook examines the current state of filmmaking and how film language, technique and aesthetics are being utilised for today’s ‘digital film’ productions. It reflects on how critical analysis’ of film underpins practice and story, and how developing an autonomous ‘vision’ will best aid student creativity. The Film Handbook offers practical guidance on a range of traditional and independent ‘guerrilla’ film production methods, from developing script ideas and the logistics of planning the shoot to cinematography, sound and directing practices. Film professionals share advice of their creative and practical experiences shooting both on digital and film forms. The Fil...

Wonderpedia / NeoPopRealism Archive 2011
  • Language: en
  • Pages: 86

Wonderpedia / NeoPopRealism Archive 2011

Wonderpedia offers the books reviews, while NeoPopRealism Journal publishes news, views and other information additionally to the books reviews. These publications were founded by Nadia RUSS in 2007 and 2008, in new York City.

Sight and Sound
  • Language: en
  • Pages: 420

Sight and Sound

  • Type: Book
  • -
  • Published: 1999
  • -
  • Publisher: Unknown

None

3D Video
  • Language: en
  • Pages: 338

3D Video

While 3D vision has existed for many years, the use of 3D cameras and video-based modeling by the film industry has induced an explosion of interest for 3D acquisition technology, 3D content and 3D displays. As such, 3D video has become one of the new technology trends of this century. The chapters in this book cover a large spectrum of areas connected to 3D video, which are presented both theoretically and technologically, while taking into account both physiological and perceptual aspects. Stepping away from traditional 3D vision, the authors, all currently involved in these areas, provide the necessary elements for understanding the underlying computer-based science of these technologies....

Vidéo 3D : Capture, traitement et diffusion 
  • Language: en
  • Pages: 457

Vidéo 3D : Capture, traitement et diffusion 

  • Type: Book
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  • Published: 2013-10-01
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  • Publisher: Lavoisier

Les médias 3D relief, leur capture, leur retransmission en relief, possiblement en direct, sont aujourd’hui disponibles et portent l’évolution attendue pour la télévision et l’Internet. Ces technologies (« télévision 3D », « free viewpoint TV » ou « Vidéo 3D »), impactent toute la chaîne audiovisuelle : · les techniques d'acquisition relief sont plus variées · les scènes sont représentées par des structures numériques plus ou moins informatives : vidéos multi-vues sans/avec profondeur, modèles 3D · la reconstruction extrait lesdites représentations des vidéos multi-vues, · leur compression facilite la diffusion des médias, · l'affichage (auto-)stéréoscopi...