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The Nature of Code
  • Language: en

The Nature of Code

All aboard The Coding Train! This beginner-friendly creative coding tutorial is designed to grow your skills in a fun, hands-on way as you build simulations of real-world phenomena with “The Coding Train” YouTube star Daniel Shiffman. How can we use code to capture the unpredictable properties of nature? How can understanding the mathematical principles behind our physical world help us create interesting digital environments? Written by “The Coding Train” YouTube star Daniel Shiffman, The Nature of Code is a beginner-friendly creative coding tutorial that explores a range of programming strategies for developing computer simulations of natural systems—from elementary concepts in m...

Learning Processing
  • Language: en
  • Pages: 564

Learning Processing

  • Type: Book
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  • Published: 2015-09-09
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  • Publisher: Newnes

Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous experience, this book is for the true programming beginner. It teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. Step-by-step examples, thorough explanations, hands-on exercises, and sample code, supports your learning curve. A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing pro...

Code as Creative Medium
  • Language: en
  • Pages: 289

Code as Creative Medium

  • Type: Book
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  • Published: 2021-02-02
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  • Publisher: MIT Press

An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work. This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.

Getting Started with Processing.py
  • Language: en
  • Pages: 266

Getting Started with Processing.py

Processing opened up the world of programming to artists, designers, educators, and beginners. The Processing.py Python implementation of Processing reinterprets it for today's web. This short book gently introduces the core concepts of computer programming and working with Processing. Written by the co-founders of the Processing project, Reas and Fry, along with co-author Allison Parrish, Getting Started with Processing.py is your fast track to using Python's Processing mode.

Processing
  • Language: en
  • Pages: 459

Processing

  • Type: Book
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  • Published: 2013-05-13
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  • Publisher: Apress

Processing: Creative Coding and Generative Art in Processing 2 is a fun and creative approach to learning programming. Using the easy to learn Processing programming language, you will quickly learn how to draw with code, and from there move to animating in 2D and 3D. These basics will then open up a whole world of graphics and computer entertainment. If you’ve been curious about coding, but the thought of it also makes you nervous, this book is for you; if you consider yourself a creative person, maybe worried programming is too non-creative, this book is also for you; if you want to learn about the latest Processing 2.0 language release and also start making beautiful code art, this book...

Processing, second edition
  • Language: en
  • Pages: 663

Processing, second edition

  • Type: Book
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  • Published: 2014-12-19
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  • Publisher: MIT Press

The new edition of an introduction to computer programming within the context of the visual arts, using the open-source programming language Processing; thoroughly updated throughout. The visual arts are rapidly changing as media moves into the web, mobile devices, and architecture. When designers and artists learn the basics of writing software, they develop a new form of literacy that enables them to create new media for the present, and to imagine future media that are beyond the capacities of current software tools. This book introduces this new literacy by teaching computer programming within the context of the visual arts. It offers a comprehensive reference and text for Processing (ww...

College Bound
  • Language: en
  • Pages: 226

College Bound

Argues that first- and second-generation Jewish American writers had an ambivalent relationship with educational success. Jewish American immigrants and their children have been stereotyped as exceptional educational achievers, with attendance at prestigious universities leading directly to professional success. In College Bound, Dan Shiffman uses literary accounts to show that American Jews’ relationship with education was in fact far more complex. Jews expected book learning to bring personal fulfillment and self-transformation, but the reality of public schools and universities often fell short. Shiffman examines a wide range of novels and autobiographies by first- and second-generation...

Algorithms for Visual Design Using the Processing Language
  • Language: en
  • Pages: 384

Algorithms for Visual Design Using the Processing Language

As the first book to share the necessary algorithms for creating code to experiment with design problems in the processing language, this book offers a series of generic procedures that can function as building blocks and encourages you to then use those building blocks to experiment, explore, and channel your thoughts, ideas, and principles into potential solutions. The book covers such topics as structured shapes, solid geometry, networking and databases, physical computing, image processing, graphic user interfaces, and more.

Why Sharks Matter
  • Language: en
  • Pages: 312

Why Sharks Matter

  • Type: Book
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  • Published: 2022-05-24
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  • Publisher: JHU Press

"An award-winning scientist and science educator takes readers on a tour of the world of shark research and conservation, explaining how to protect the world's most misunderstood animals and why we should do so"--

Fire Effects on Ecosystems
  • Language: en
  • Pages: 356

Fire Effects on Ecosystems

A comprehensive exploration of the effects of fires--in forests and other environments--on soils, watersheds, vegetation, air and cultural resources.