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Principles of digital image synthesis
  • Language: en
  • Pages: 692

Principles of digital image synthesis

  • Type: Book
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  • Published: 1995
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  • Publisher: Elsevier

None

Photorealistic Rendering in Computer Graphics
  • Language: en
  • Pages: 289

Photorealistic Rendering in Computer Graphics

Photorealistic rendering strives to generate images from computer modeled scenes with an image quality as close to real life as possible. A major issue in rendering is simulation of local and global light reflection in a scene. Both ray tracing and radiosity algorithms capture only some of the possible light reflection phenomena. Recently developed two-pass algorithms combine the ray tracing and radiosity approaches and are able to capture the whole range of light reflection. This book is a collection of papers discussing the latest developments, including a new range of improvements, in stochastic sampling strategies, radiosity form factor calculation, and parallel processing for ray tracin...

Rendering Techniques ’97
  • Language: en
  • Pages: 352

Rendering Techniques ’97

The book contains the proceedings of the 8th Eurographics Rendering Workshop, which took place from 16th to 18th June, 1997, in Saint Etienne, France. After a series of seven successful events the workshop is now well established as the major international forum in the field of rendering and illumination techniques. It brought together the experts of this field. Their recent research results are compiled in this proceedings together with many color images that demonstrate new ideas and techniques. This year we received a total of 63 submissions of which 28 were selected for the workshop after a period of careful reviewing and evaluation by the 27 mem bers of the international program committ...

Integrated Design and Manufacturing in Mechanical Engineering ’98
  • Language: en
  • Pages: 667

Integrated Design and Manufacturing in Mechanical Engineering ’98

This volume contains the selected manuscripts of the papers presented at the Second IDMME Conference on "Integrated Design and Manufacturing in Mechanical Engineering", held in Compiegne, France, at the University of Technology of Compiegne, May 27-29, 1998. The purpose of the Conference was to present and discuss topics dealing with the optimization of product design and manufacturing processes with particular attention to (1) the analysis and optimum design of mechanical parts and mechanisms (2) the modeling of forming processes (3) the development of computer aided manufacturing tools (4) the methodological aspects of integrated design and manufacturing in adapted technical and human environments. The initiative of the conference and the organization thereof is mainly due to the efforts of the french PRIMECA group (Pool of Computer ResoUfces for Mechanics). The international Institution for Production Engineering Research (C.I.R.P.) was helpful to attract international participants. The conference brought together three hundred and twenty worldwide participants.

Rendering Techniques ’96
  • Language: en
  • Pages: 305

Rendering Techniques ’96

27 contributions treat the state of the art in Monte Carlo and Finite Element methods for radiosity and radiance. Further special topics dealt with are the use of image maps to capture light throughout space, complexity, volumetric stochastic descriptions, innovative approaches to sampling and approximation, and system architecture. The Rendering Workshop proceedings are an obligatory piece of literature for all scientists working in the rendering field, but they are also very valuable for the practitioner involved in the implementation of state of the art rendering system certainly influencing the scientific progress in this field.

Learning Processing
  • Language: en
  • Pages: 472

Learning Processing

The free, open-source Processing programming language environment was created at MIT for people who want to develop images, animation, and sound. Based on the ubiquitous Java, it provides an alternative to daunting languages and expensive proprietary software. This book gives graphic designers, artists and illustrators of all stripes a jump start to working with processing by providing detailed information on the basic principles of programming with the language, followed by careful, step-by-step explanations of select advanced techniques.The author teaches computer graphics at NYU's Tisch School of the Arts, and his book has been developed with a supportive learning experience at its core. ...

High Quality Shading and Lighting for Hardware Accelerated Rendering
  • Language: en
  • Pages: 176
High Performance Computing for Computational Science - VECPAR 2002
  • Language: en
  • Pages: 732

High Performance Computing for Computational Science - VECPAR 2002

  • Type: Book
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  • Published: 2003-08-03
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  • Publisher: Springer

The 5th edition of the VECPAR series of conferences marked a change of the conference title. The full conference title now reads VECPAR 2002 — 5th Int- national Conference on High Performance Computing for Computational S- ence. This re?ects more accurately what has been the main emphasis of the conference since its early days in 1993 – the use of computers for solving pr- lems in science and engineering. The present postconference book includes the best papers and invited talks presented during the three days of the conference, held at the Faculty of Engineering of the University of Porto (Portugal), June 26–28 2002. The book is organized into 8 chapters, which as a whole appeal to a wide research community, from those involved in the engineering applications to those interested in the actual details of the hardware or software implementation, in line with what, in these days, tends to be considered as Computational Science and Engineering (CSE). The book comprises a total of 49 papers, with a prominent position reserved for the four invited talks and the two ?rst prizes of the best student paper competition.

Vision, Modeling, and Visualization 2002
  • Language: en
  • Pages: 548

Vision, Modeling, and Visualization 2002

  • Type: Book
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  • Published: 2002
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  • Publisher: IOS Press

None

Rendering Techniques 2001
  • Language: en
  • Pages: 361

Rendering Techniques 2001

This book contains the proceedings of the lih Eurographics Workshop on Rendering, th which took place from the 25 to the 27th of June, 2001, in London, United Kingdom. Over the past 11 years, the workshop has become the premier forum dedicated to research in rendering. Much of the work in rendering now appearing in other conferences and journals builds on ideas originally presented at the workshop. This year we received a total of 74 submissions. Each paper was carefully reviewed by two of the 28 international programme committee members, as well as external reviewers, selected by the co-chairs from a pool of 125 individuals. In this review process, all submissions and reviews were handled e...