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The Boundaries of Freedom
  • Language: en
  • Pages: 507

The Boundaries of Freedom

This book brings together key scholars writing on Brazilian slavery and abolition, emphasizing the profound impact it had on the social, political, and institutional history of modern Brazil. For the first time, English-language readers can access in one place arguments that have transformed the historiography of Brazilian slavery.

Minimally Invasive Foot and Ankle Surgery
  • Language: en
  • Pages: 628

Minimally Invasive Foot and Ankle Surgery

Written by leading global experts in this rapidly growing field, Minimally Invasive Foot and Ankle Surgery: A Percutaneous Approach, edited by Ettore Vulcano, MD, A. Holly Johnson, MD, and Oliver N. Schipper, MD, covers all aspects of minimally invasive surgery (MIS) for today’s foot and ankle surgeons. In one highly illustrated, easy-to-follow reference, this cutting-edge text provides practical guidance on the recent advances in technology and techniques that allow for keyhole incisions, lower risk of infection, less pain, and shorter postoperative recovery times. The authors’ years of experience as pioneers of modern MIS foot and ankle surgery in North America ensure that this new reference will become your go-to resource for improved outcomes and fewer complications using today’s best keyhole surgery techniques.

GPU Pro 5
  • Language: en
  • Pages: 524

GPU Pro 5

  • Type: Book
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  • Published: 2014-05-20
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  • Publisher: CRC Press

In GPU Pro5: Advanced Rendering Techniques, section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Michal Valient, Wessam Bahnassi, and Marius Bjorge have once again assembled a high-quality collection of cutting-edge techniques for advanced graphics processing unit (GPU) programming. Divided into six sections, the book covers render

The Routledge Handbook of Translation, Interpreting and Crisis
  • Language: en
  • Pages: 453

The Routledge Handbook of Translation, Interpreting and Crisis

This handbook offers a broad-ranging overview of the study of translating and interpreting in conflict and crisis settings and takes the field in new directions. Covering a wide selection of multimodal contexts that build on the fundamentals of translation, interpreting, and their in-between hybrid forms of mediation, the handbook is divided into four parts. The opening part covers perspectives on policy and practices, whether contemporary or historical, and cases truly span the globe, from Peru and Brazil, over Belgium and Sierra Leone, to Australia, Japan, and Hong Kong. International developments require profound considerations about the professionalisation of access to language in times ...

GPU Pro 6
  • Language: en
  • Pages: 574

GPU Pro 6

  • Type: Book
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  • Published: 2015-07-28
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  • Publisher: CRC Press

The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike.Exploring recent developments in the rapidly evolving field of real-time rendering, GPU Pro6: Advance

Proceedings of IDEAS 2019
  • Language: en
  • Pages: 494

Proceedings of IDEAS 2019

This book presents the proceedings of the IDEAS Conference, which is intended as a forum for a new generation of researchers. IDEAS is an arena that encourages researchers to defy their field's boundaries, leveraging disciplinary mindset into contributions to broad domains within the Science, Technology, Engineering, Entrepreneurship, and Management. Further, IDEAS explores novel questions and challenges existing policies and practices on how to apply science and technology as an input to design more innovative and sustainable systems that promote human well-being.

Proceedings of 8th European Immunology Conference 2017
  • Language: en
  • Pages: 122

Proceedings of 8th European Immunology Conference 2017

June 29-July 01, 2017 Madrid, Spain Key Topics : Clinical and Cellular Immunology, Inflammatory/Autoimmune Diseases, T-Cells and B-Cells, Cancer and Tumor Immunobiology, Vaccines and Vaccination, Immunotherapy, Neuro Immunology, Infectious Diseases and Immune System, Reproductive Immunology, Immunodeficiences, Costimmulatory pathways in multiple sclerosis, Autoimmunity and Therapathies, Diagnostic Immunology, Clinical Immunology, Microbial, Parasitic, and Fungal Immunology, Allergy and Therapathies, Technological Innovations in Immunology, Antigen Processing, Hematopoiesis and Immune System Development, Immune Response Regulation, Molecular Mechanisms, Innate Immune Responses, Transplantation Immunology, Viral Immunology, Immunoinformatics and Systems Immunology, Cellular Adhesion, Immunopathology, Mucosal and Regional Immunology,

Vestindo Nelson
  • Language: pt-BR
  • Pages: 268

Vestindo Nelson

None

III Jornada Integrada da Faculdade Santa Maria
  • Language: pt-BR
  • Pages: 865

III Jornada Integrada da Faculdade Santa Maria

A III Jornada Integrada da Faculdade Santa Maria é um evento cuja finalidade é constituir conexões entre o conhecimento teórico e a prática junto aos estudantes de graduação dos onze cursos que a IES oferta, utilizando-se das mais diversas estratégias metodológicas de discussão, vivência e aprofundamento do conhecimento.

GPU Pro 360 Guide to Image Space
  • Language: en
  • Pages: 217

GPU Pro 360 Guide to Image Space

  • Type: Book
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  • Published: 2018-12-03
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  • Publisher: CRC Press

Wolfgang Engel’s GPU Pro 360 Guide to Image Space gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers various algorithms that operate primarily in image space. This volume is complete with 15 articles by leading programmers speaks to the power and convenience of working in screen space. GPU Pro 360 Guide to Image Space is comprised of ready-to-use ideas and efficient procedures that can help solve many computer graphics programming challenges that may arise. Key Features: Presents tips & tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, mobile devices Covers specific challenges involved in creating games on various platforms Explores the latest developments in rapidly evolving field of real-time rendering Takes practical approach that helps graphics programmers solve their daily challenges