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The world has never seen a phenomenon like President Donald J. Trump. How a trashy billionaire with no government experience pushed his way into the most powerful job on earth is a question nobody can really answer. The authors of Trumpocalypse propose some reasons he walks among us-is he really a berserk android? They prophesy what terrors may await-lifestyle cannibalism? A new spate of witch burnings? Worse? Trumpocalypse is a time capsule packed with care by Horrified Press. Pray we can retrieve it later and laugh about how bad we thought it would be. Pray hard.
SOMETHING HAS FALLEN AWAY. We have lost a part of ourselves, our history, what we once were. That something, when we encounter it again, look it straight in the eyes, disgusts us, makes us retch. This is the horror of the abject. Following the success of Comma’s award-winning New Uncanny anthology, The New Abject invites leading authors to respond to two parallel theories of the abject – Julia Kristeva’s theory of the psychoanalytic, intimate abject, and Georges Bataille’s societal equivalent – with visceral stories of modern unease. As we become ever-more isolated by social media bubbles, or the demands for social distancing, our moral gag-reflex is increasingly sensitised, and our ability to tolerate difference, or ‘the other’, atrophies. Like all good horror writing, these stories remind us that exposure to what unsettles us, even in small doses, is always better than pretending it doesn’t exist. After all, we can never be wholly free of that which belongs to us.
E W Farnsworth's DarkFire at the Edge of Time brings together twenty-five visionary science fiction stories focusing on events leading up to and following the launch of the Spaceship Arcturus, destined to an epic voyage through space to the edge of the universe and back again. Avatars and AIs mature by programming themselves and acquiring human characteristics as they discover romance, sex, joy and pain. While alluding to works by Arthur C Clarke, Isaac Asimov, Norbert Wiener, H P Lovecraft and Alan Turing, Farnsworth's brainy stories break new ground. Amongst the twenty-five stories, "The Joys of Rayovision" explores early experimentation in teleportation; "Shell Game" features using DNA for encoding messages in outer space; and numerous other stories postulate the practicality of a neutrino communicator. The reader can read sequentially or delve into this collection in any direction. The variety of perspectives caters for every mood, inclination and intellectual capacity.
While overlooked by extant studies of the Gothic, William Blake’s literary and visual oeuvre embodies the same obsessions and fears that inform the Gothic revival with which he was contemporary.
Apparently I'm boring. A nobody. But that's all about to change. Because I am starting a project. Here. Now. For myself. And if you want to come along for the ride then you're very welcome. Bree is by no means popular. Most of the time, she hates her life, her school, her never-there parents. So she writes. But when Bree is told she needs to stop shutting the world out and start living a life worth writing about, The Manifesto on How to Be Interesting is born. A manifesto that will change everything... ...but the question is, at what cost?
We called him a devil and quarantined him behind such labels as 'the most dangerous man alive.' But Charles Manson remains a shocking reminder of our own humanity gone awry. This astonishing book lays bare the life and the mind of a man whose acts left us horrified. His story provides an enormous amount of information about his life and how it led to the Tate-LaBianca murders, and reminds us of the complexity of the human condition. Born in the middle of the Depression to an unmarried fifteen-year-old, Manson lived through a bewildering succession of changing homes and substitute parents, until his mother finally asked the state authorities to assume his care when he was twelve. Regimented a...
In 'The Otio in Negotio', E. W. Farnsworth has brought together another lively, intelligent collection of stories, focusing on the humor, romance and oddities of exceptionally active and intelligent people in the contemporary world of business. As the title of the entire collection implies, these stories are highly allusive and full of hidden puzzles and games meant to pique the reader's attention. Names are significant. Allusions enrich the narratives. The scope of business is global, and many business plans resemble those of top startup companies in today's financial headlines. The fun in these stories is tempered by the constraints and challenges of business. Farnsworth's CEOs are human and infallible. Sometimes love finds a way, and sometimes it is cruelly eliminated from the personal equation. Where business triumphs, so does the human spirit. When satire chastens, the biters are bitten. A seasoned editor described lead story 'TwinLions' as "Breathtakingly new ... I've read nothing remotely like it."
Nobody expected that a cartoon show featuring magical ponies would draw an eager, cosplay-happy following of grown men. But the Bronies are here, and they show no sign of going away any time soon. In Bronies Gone Wild, some of today's most unusual practitioners of fiction take the fandom to the next level, cutting neigh-sayers down to size with every flash of the rainbow blade. Friendship is magic-and so, sometimes, is murder!
Llewellyn’s Magical Almanac has been inspiring all levels of magical practitioners for over twenty years. Filled with practical spells, rituals, and fresh ideas, you’ll find new ways to deepen your craft and enhance everyday life. This edition features nearly three dozen compelling articles, grouped by element, on elemental angels, quick sabbat acknowledgements (instead of full rituals), copper energy rods, gem elixers, vision boards to transform energy, bubble magic, the magic of twin souls, photos for magical manifestation, and much more. Also included is a handy calendar section— shaded for easy “flip to” reference—featuring world festivals, holidays, and 2016 Sabbats. You’ll also find astrological info, plus incense and color correspondences, to empower your magical work.
Horror’s longstanding reputation as a popular but culturally denigrated genre has been challenged by a new wave of films mixing arthouse minimalism with established genre conventions. Variously dubbed 'elevated horror' and 'post-horror,' films such as The Babadook, It Follows, The Witch, It Comes at Night, Get Out, The Invitation, Hereditary, Midsommar, A Ghost Story, and mother! represent an emerging nexus of taste, politics, and style that has often earned outsized acclaim from critics and populist rejection by wider audiences. Post-Horror is the first full-length study of one of the most important and divisive movements in twenty-first-century horror cinema.