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Buku Ajar Model dan Strategi Pembelajaran ini disusun sebagai buku panduan komprehensif yang menjelajahi kompleksitas dan mendalamnya tentang ilmu model dan strategi pembelajaran. Buku ini dapat digunakan oleh pendidik dalam melaksanakan kegiatan pembelajaran di bidang ilmu model dan strategi pembelajaran dan diberbagai bidang Ilmu terkait lainnya. Selain itu, buku ini juga dapat digunakan sebagai panduan dan referensi mengajar mata kuliah model dan strategi pembelajaran dan menyesuaikan dengan Rencana Pembelajaran Semester tingkat Perguruan Tinggi masing-masing. Secara garis besar, buku ajar ini pembahasannya mulai dari konsep dan hakikat strategi pembelajaran, perkembangan metode dan tekni...
This book presents selected papers from the 6th International Conference on Indonesian Architecture and Planning (ICIAP) held during October 13-14 2022 at the Universitas Gadjah Mada, Yogyakarta, Indonesia. The ICIAP is a series of biennale conferences which presents the latest developments in the field of Indonesian architecture, planning, and the governance. Each edition of the conference focuses in a specific theme, and it provides an exclusive forum for intellectually stimulating and engaging interactions among academicians and industrialists to share their recent scientific breakthroughs and emerging trends. For ICIAP 2022, the conference theme focused on “Beyond Sustainability in Design, Planning, and Innovation” and papers presented on relevant topics such as sustainable urban and regional development, sustainable architectural design, innovations for sustainability, responsive environment and challenges for sustainability. The content of this book will appeal to the researchers, academics, urban planners and policymakers who work in the field of sustainable architecture design, planning and innovation.
Buku Ajar Rekayasa Perangkat Lunak ini disusun sebagai buku panduan komprehensif yang menjelajahi kompleksitas dan mendalamnya tentang penelitian . Buku ini dapat digunakan oleh pendidik dalam melaksanakan kegiatan pembelajaran dibidang Sistem Informasi dan di berbagai bidang Ilmu lainnya. Buku ini dapat digunakan sebagai panduan dan referensi mengajar mata kuliah Rekayasa Perangkat Lunak dan menyesuaikan dengan Rencana Pembelajaran Semester tingkat Perguruan Tinggi masing-masing. Secara garis besar, buku ajar ini pembahasannya mulai dari Pembahasan Pengantar rekayasa perangkat lunak, Proses Perangkat Lunak dan Rekayasa Sistem, Feasibility Studies, Manajemen Proyek Perangkat Lunak, Model Proses, Development, Analysis dan Rekayasa Kebutuhan, Spesifikasi Kebutuhan Perangkat Lunak, Tahapan Desain, Pengujian perangkat lunak dan di tutup dengan materi mengenai Penjaminan Mutu Perangkat Lunak. Buku Ajar ini disusun secara sistematis, ditulis dengan bahasa yang jelas dan mudah dipahami, dapat digunakan dalam kegiatan pembelajaran.
Judul : Problem Based Learning : Strategi Efektif untuk Meningkatkan Kualitas Pembelajaran Matematika di Kelas Penulis : Iso Suwarso, M.Pd Ukuran : 14,5 x 21 Tebal : 88 halaman Cover : Soft Cover No ISBN : 978-623-505-075-1 No. E-ISBN : 978-623-505-076-8 (PDF) Sinopsis Buku ini akan mengurai persoalan kemampuan peserta didik yang masih mengalami kendala pada pelajaran matematika. Buku yang sesuai untuk para guru sebagai panduan dan acuan dalam meningkatkan kompetensi untuk mengajarakan siswa dalam memecahankan masalah yang merupakan salah satu tantangan masa depan. Kompetensi tersebut merupakan salah satu keterampilan yang dapat membekali dan yang dibutuhkan siswa dalam mempersiapkan generas...
The significantly expanded and updated new edition of a widely used text on reinforcement learning, one of the most active research areas in artificial intelligence. Reinforcement learning, one of the most active research areas in artificial intelligence, is a computational approach to learning whereby an agent tries to maximize the total amount of reward it receives while interacting with a complex, uncertain environment. In Reinforcement Learning, Richard Sutton and Andrew Barto provide a clear and simple account of the field's key ideas and algorithms. This second edition has been significantly expanded and updated, presenting new topics and updating coverage of other topics. Like the fir...
This book provides a comprehensive, up-to-date look at problem solving research and practice over the last fifteen years. The first chapter describes differences in types of problems, individual differences among problem-solvers, as well as the domain and context within which a problem is being solved. Part one describes six kinds of problems and the methods required to solve them. Part two goes beyond traditional discussions of case design and introduces six different purposes or functions of cases, the building blocks of problem-solving learning environments. It also describes methods for constructing cases to support problem solving. Part three introduces a number of cognitive skills requ...
We proudly present the proceedings of 2nd International Seminar on Translation Studies, Applied Linguistics, Literature and Cultural Studies 2020 (STRUKTURAL 2020). It focuses on how disruptive era influences participants field of researches, especially in Humanities and Social Studies. As we know, the world today is changing and the world we are facing now is the one where everything is connected. Not only are our PCs, our tablets, our hand phones, and other devices connected but everything that happens in societies is also now “connected”. Today, even a robbery incident in a small village has a possibility to make a city in another part of the world collapse. This butterfly effect of social change may also give a big impact in our understanding and our field of study of social sciences and humanities. More than 70 manuscripts were presented at this conference with around 41 of them selected to be published in proceedings. We hope by this conference, discussions on how research on humanities and social studies is possible in a disruptive era will give a perspective for the social and humanities studies development.
Learn How to Harness the power of YOUR OWN MIND to achieve good health, happiness, success, and prosperity! In 52 easy-to-read life-changing chapters, Rev. Ike introduces you to his Science Of Living philosophy and turns you on to a whole new way of thinking! You have the God-given power to change your thoughts and change your life! And this book shows you HOW TO DO IT! You'll find 'Practical How-to' advice on living, visualization exercises and consciousness-raising affirmations that you can put to work right away to change your conditions! You learn the 'shocking' truth about who God is in you, and discover the 'real' Jesus. After reading this book the Bible will never be the same -- you will understand it, in a beautiful new way! Are you ready to 'wash out' doubt, fear and worry -- and IMPLANT selfesteem, success and love into your subconscious? Then fasten your seat belt, open your mind, hold on to your hat -- get this book now -- and 'get right with yourself'! And when you are right with yourself, everything in life will be right for you.
Can we learn socially and academically valuable concepts and skills from video games? How can we best teach the “gamer generation”? This accessible book describes how educators and curriculum designers can harness the participatory nature of digital media and play. The author presents a comprehensive model of games and learning that integrates analyses of games, game culture, and educational game design. Building on more than 10 years of research, Kurt Squire tells the story of the emerging field of immersive, digitally mediated learning environments (or games) and outlines the future of education. Featuring engaging stories from the author’s experiences as a game researcher, this book: Explores the intersections between commercial game design for entertainment and design-based research conducted in schools. Highlights the importance of social interactions around games at home, at school, and in online communities. Engages readers with a user-friendly presentation, including personal narratives, sidebars, screenshots, and annotations. Offers a forward-looking vision of the changing audience for educational video games.
Perencanaan kehamilan yang sehat harus dilakukan sebelum masa kehamilan. Proses kehamilan yang direncanakan dengan baik, maka akan berdampak positif pada kondisi janin dan adaptasi fisik dan psikologis dari ibu menjadi lebih baik. Perlu adanya perencanaan kehamilan yang sehat untuk mendukung pertumbuhan dan perkembangan balita. Upaya yang dilakukan meliputi melakukan pemeriksaan kehamilan, memperhatikan asupan gizi, mengonsumsi multivitamin selama kehamilan, menghindari paparan asap rokok, olahraga, istirahat yang cukup. Perlu adanya perencanaan kehamilan yang sehat untuk mendukung pertumbuhan dan perkembangan balita. Selain itu, persalinan yang aman dan minim komplikasi juga mendukung tumbuh kembang optimal bagi bayi. Tumbuh kembang pada anak juga dipengaruhi dari pola asuh orang tua serta nutrisi yang dibutuhkan anak, sehingga perlu diperhatikan agar tumbuh kembang anak menjadi optimal. Buku ini akan membahas terkait tumbuh kembang anak yang dimulai sejak kehamilan, persalinan, bayi baru lahir, serta nutrisi dan imuniasi pada anak. Harapannya, buku ini dapat menjadi tambahan pengetahuan dan referensi bagi pembaca sehingga dapat mempersiapkan generasi emas sejak dalam kandungan.