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The Digital Future of Museums
  • Language: en
  • Pages: 230

The Digital Future of Museums

  • Type: Book
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  • Published: 2020-02-19
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  • Publisher: Routledge

The Digital Future of Museums: Conversations and Provocations argues that museums today can neither ignore the importance of digital technologies when engaging their communities, nor fail to address the broader social, economic and cultural changes that shape their digital offerings. Through moderated conversations with respected and inf luential museum practitioners, thinkers and experts in related fields, this book explores the role of digital technology in contemporary museum practice within Europe, the U.S., Australasia and Asia. It offers provocations and reflections about effective practice that will help prepare today’s museums for tomorrow, culminating in a set of competing possible visions for the future of the museum sector. The Digital Future of Museums is essential reading for museum studies students and those who teach or write about the museum sector. It will also be of interest to those who work in, for, and with museums, as well as practitioners working in galleries, archives and libraries.

The Routledge International Handbook of New Digital Practices in Galleries, Libraries, Archives, Museums and Heritage Sites
  • Language: en
  • Pages: 563

The Routledge International Handbook of New Digital Practices in Galleries, Libraries, Archives, Museums and Heritage Sites

  • Categories: Art
  • Type: Book
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  • Published: 2019-10-29
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  • Publisher: Routledge

The Routledge International Handbook of New Digital Practices in Galleries, Libraries, Archives, Museums and Heritage Sites presents a fascinating picture of the ways in which today's cultural institutions are undergoing a transformation through innovative applications of digital technology. With a strong focus on digital design practice, the volume captures the vital discourse between curators, exhibition designers, historians, heritage practitioners, technologists and interaction designers from around the world. Contributors interrogate how their projects are extending the traditional reach and engagement of institutions through digital designs that reconfigure the interplay between collections, public knowledge and civic society. Bringing together the experiences of some of today’s most innovative cultural institutions and thinkers, the Handbook provides refreshingly new ideas and directions for the exciting digital challenges and opportunities that lie ahead. As such, it should be essential reading for academics, students, designers and professionals interested in the production of culture in the post-digital age.

Curating Lively Objects
  • Language: en
  • Pages: 278

Curating Lively Objects

  • Categories: Art
  • Type: Book
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  • Published: 2021-09-06
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  • Publisher: Routledge

Curating Lively Objects explores the role of things as catalysts in imagining futures beyond disciplines for museums and exhibitions. Authors describe how their curatorial collaborations with diverse objects, from rocks to robots, generate new ways of organising and sharing knowledge. Bringing together leading artists and curators from Australia and Canada, this volume addresses object liveliness from a range of entwined perspectives, including new materialism, decolonial thinking, Indigenous epistemologies, environmentalism, feminist critique and digital aesthetics. Foregrounding practice-based curatorial scholarship, the book focuses on rigorous reflexive accounts of how curating is done. ...

We are Here
  • Language: en

We are Here

An extraordinary visual data book like no other. Clustered yet scattered, we New Zealanders live across the country's physical landscapes, experiencing its varied weather and environments. We co-create its political, economic and social systems on a daily basis. Each of us has a particular view of Aotearoa, yet nobody comprehends the whole. This book's sets of maps and graphics help New Zealanders make sense of their country, to grasp the scale, diversity and intricacies of Aotearoa, and to experience feelings of connection to land, to place, to this time in our history, and to one another. By making data visible, each graphic reveals insights about Aotearoa. They answer a range of questions: Who visits us? How many fish are in the sea? How equal are we? How do we hurt ourselves? Where do our cats go to at night? This compelling mixture of charts, graphs, diagrams, maps and illustrations is functional, beautiful, insightful and enlightening. It tells us where we are, here, in 2018. Essays by some of New Zealand's best thinkers complete the package.

Reimagining Museums for Climate Action
  • Language: en
  • Pages: 172

Reimagining Museums for Climate Action

This book is not a typical academic edited volume. Nor does it subscribe to the usual dictates of an exhibition catalogue. It does not seek to provide a comprehensive overview of work on climate change and museums or claim to have discovered One Quick Trick to Solve the Climate Emergency. Instead, the book reflects the main characteristics of the Reimagining Museums for Climate Action project: it is collaborative, distributed, conversational, subversive, nomadic and, at times, playful. The arguments it puts forward emerge through dialogue and speculation just as much as they respond to and build on empirical research. In this sense, the book is perhaps best seen as a partial and in many ways...

Beyond the Creative Species
  • Language: en
  • Pages: 417

Beyond the Creative Species

  • Type: Book
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  • Published: 2021-02-23
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  • Publisher: MIT Press

A multidisciplinary introduction to the field of computational creativity, analyzing the impact of advanced generative technologies on art and music. As algorithms get smarter, what role will computers play in the creation of music, art, and other cultural artifacts? Will they be able to create such things from the ground up, and will such creations be meaningful? In Beyond the Creative Species, Oliver Bown offers a multidisciplinary examination of computational creativity, analyzing the impact of advanced generative technologies on art and music. Drawing on a wide range of disciplines, including artificial intelligence and machine learning, design, social theory, the psychology of creativity, and creative practice research, Bown argues that to understand computational creativity, we must not only consider what computationally creative algorithms actually do, but also examine creative artistic activity itself.

Botticelli to Van Gogh
  • Language: en

Botticelli to Van Gogh

  • Type: Book
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  • Published: 2021-06
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  • Publisher: Unknown

Botticelli to Van Gogh: Masterpieces from the National Gallery, London explores the history of European art from the Renaissance through to the birth of modern art in the late nineteenth century. Published in conjunction with the exhibition held at the National Gallery of Australia, this book features essays by international experts in Italian, Spanish, Dutch, Flemish, French and British art and 60 paintings by some of Europe's most revered artists, including Titian, Rembrandt, Vermeer, Velázquez, Goya, Turner, Renoir, Gauguin and Cézanne.

Museum Themed Web-Game Program.
  • Language: en
  • Pages: 23

Museum Themed Web-Game Program. "I Loved You" Exhibition at the White Rabbit Gallery

  • Type: Book
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  • Published: 2022-11-30
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  • Publisher: GRIN Verlag

Research Paper (undergraduate) from the year 2021 in the subject Art - Arts Management, grade: Bachelors, State University of New York at Stony Brook (New York University), course: Social Sciences, language: English, abstract: This proposal for a museum themed web-game program for the ‘I Loved You’ exhibition at the White Rabbit Gallery will explore the intended application of the proposed concept, identify its target audience and discuss the most suitable platforms and devices for the users. The proposal will provide the structural outline of the program, covering the structural themes, content of the game design, overall layout, navigability as well as key user-interface features. Finally, the proposal will briefly highlight proposed audience engagement protocols, the business model to be adopted, strategic marketing and promotions plans, as well as scheduled evaluations of the web-game program’s impact.

R. G. LeTourneau Heavy Equipment
  • Language: en

R. G. LeTourneau Heavy Equipment

In the history of heavy equipment development, no single man’s name is more respected or revered as that of R. G. LeTourneau. Robert Gilmour LeTourneau is considered by many to be the dean of high-speed mobile earthmoving equipment. His designs of the 1920s, 30s, and 40s laid the fundamental groundwork for many of the earthmoving machines we see on a daily basis. Self-propelled, rubber tired scrapers, bulldozing blades, and rippers were all conceived under his engineering genius in the quest for moving material at the lowest-cost-per-yard. The time period of 1921 to 1953 saw many of R. G. LeTourneau’s most important heavy-equipment introductions, such as the Carryall and the Tournapull, and the initial development of the electric drive wheel. This first volume of fantastic machine creations covers the early years up until the sale of the company to Westinghouse in 1953. Standard production, specials, and experimental machines in rare archival images, some in print for the very first time, help showcase what made R. G. LeTourneau so important in the heavy equipment industry.