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Do you, Edna Constance Bathsheba, take Stephen John Elvis to be your lawfully wedded husband? I did. After many, many years of marriage and many, many children, I've decided it's only fair to share my unparalleled expertise and deepest secrets with you in my new book, How To Have an Almost Perfect Marriage. Of course, the 'him' to whom I refer is my current husband, Stephen. You may be aware of his numerous books, his countless television shows and his enormous intellect. You probably know he spends his time travelling endlessly, attending operas, meeting famous stars of stage and screen and visiting tribespeople in the remotest corners of the globe. That's if you read all that rubbish he wr...
The dreams of Concordia lie broken in the wake of the High King's disappearance. For commoner and noble fae alike, anarchy spreads across the land and threatens the very changeling world. Yet those who believe that the worst has transpired now recognize a new threat: The gates of Arcadia swing wide once again. The five sidhe houses left behind in Arcadia return to the mortal world and find a war-torn land ripe for conquest. The Book of Lost Houses explores the repercussions of the Second Resurgence as a new wave of noble fae burst onto the scene, ready to take their places as saviors or overlords. Old enmities renew. New alliances form. Nothing remains the same.
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Ask any wizard. There's no such thing as too many spells. This massive compendium of magical mayhem ought to satisfy even the most discerning necromancers and thaumaturgists, and they aren't easy to please (especially the necromancers). Weighing in with a total of 708 spells, the Book of Lost Spells is a vital resources for anyone wanting to add a bit more mystery to the magic of Fifth Edition
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The world is not what you think. Beneath skyscrapers' leering gargoyles, factories belching smoke and streets packed with the human throng lurk things we are not meant to see. Creatures dwell in the shadows and hidden places. They watch you, stalk you and prey upon your body and soul. The life you lead is a lie. Your darkest fears aren't make-believe. They're real. And now that you have glimpsed this world of darkness, there's no place to hide. The Storytelling System Rulebook is a stand-alone game for the World of Darkness, and is meant for use with Vampire: The Requiem, Werewolf: The Forsaken and Mage: The Awakening.
Included in this collection are vols. distributed as well as published by White Wolf Pub.