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First person accounts by pioneers in the field, classic essays, and new scholarship document the collaborative and creative practices of early social media. Focusing on early social media in the arts and humanities and on the core role of creative computer scientists, artists, and scholars in shaping the pre-Web social media landscape, Social Media Archeology and Poetics documents social media lineage, beginning in the 1970s with collaborative ARPANET research, Community Memory, PLATO, Minitel, and ARTEX and continuing into the 1980s and beyond with the Electronic Café, Art Com Electronic Network, Arts Wire, The THING, and many more. With first person accounts from pioneers in the field, as...
A new conceptualization of the relationship between the systemic and the iconic in real-time simulations that distinguishes among four levels of forming. Computer simulations conceive objects and situations dynamically, in their changes and progressions. In The Systemic Image, Inge Hinterwaldner considers not only the technical components of dynamic computer simulations but also the sensory aspects of the realization. Examining the optic, the acoustic, the tactile, and the sensorimotor impressions that interactive real-time simulations provide, she finds that iconicity plays a dominant yet unexpected role. Based on this, and close readings of a series of example works, Hinterwaldner offers a...
An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work. This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.
"This book brings together valuable research on the adoption of a systems approach to the theory and practice of managing information and people in knowledge intensive activities and processes"--Provided by publisher.
As architectural designs continue to push boundaries, there is more exploration into the bound shape of architecture within the limits of spaces made for human usability and interaction. The Handbook of Research on Form and Morphogenesis in Modern Architectural Contexts provides emerging research on the process of architectural form-finding as an effort to balance perceptive efficiency with functionality. While highlighting topics such as architectural geometry, reverse modeling, and digital fabrication, this book details the geometric process that forms the shape of a building. This publication is a vital resource for scholars, IT professionals, engineers, architects, and business managers seeking current research on the development and creation of architectural design.
L'internet aurait pu être radicalement différent. Le monde aussi. Dans les années 1990, une autre forme de réseau a été expérimentée dans un relatif secret. Ce réseau aurait mis les humains en relation sans intermédiaire et sans vampiriser leurs données personnelles. Il n'aurait pas fabriqué les empires que l'on connaît. Mais les opérateurs télécoms, les Etats et tous les pouvoirs l'ont rejeté. Alors, comme Galilée en son temps, les créateurs du Net ont dû se renier et renoncer à sa promesse originelle d'émancipation, d'ouverture et de partage. Trente ans après, le monde façonné par l'internet s'est enfermé dans un géocentrisme totalitaire. Le digital auquel, soi-d...
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Un roman-feuilleton philosophique,un journal de voyage en ligne au cÅur de l'Asie centrale
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