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Singapore, 1960s: Sembawang is home away from home for a tightly-knit community of bachelors and families who work at Her Majesty's Naval Base. Behind closed doors, a matriarch controls her daughters-in-law's movements. A bachelor from Kerala pines by his window for his forbidden lover. A maid from a rubber estate across the border aches to hold her young son once more. An inter-racial love between a conservative Tamil woman and a worldly Chinese man wreaks havoc in the life of an innocent bystander. The idyllic village life is shaken when two midwives are viciously attacked at the maternity clinic, and again when one of their own beloved residents meets with an unnatural death. As catastrophes strike, the village comes together as one. A dramatic, sweeping saga of Sembawang families across five decades.
This Volume contains the papers presented during the 6th International Conference on Innovations in Bio-Inspired Computing and Applications IBICA 2015 which was held in Kochi, India during December 16-18, 2015. The 51 papers presented in this Volume were carefully reviewed and selected. The 6th International Conference IBICA 2015 has been organized to discuss the state-of-the-art as well as to address various issues in the growing research field of Bio-inspired Computing which is currently one of the most exciting research areas, and is continuously demonstrating exceptional strength in solving complex real life problems. The Volume will be a valuable reference to researchers, students and practitioners in the computational intelligence field..
This book explores the benefits to online teaching incorporating extended reality technologies both from a teacher’s and from a students’ perspective. As we are all aware, the COVID-19 pandemic has created a worldwide lock down which is clearly visible in individuals’ shifting behaviour as they are keeping away from public contact, large events, weddings, places of worship, public transportation, restaurant, flights, shopping malls, etc. People across the world have adopted to Work From Home (WFH) concept using digital technology. They are teaching, learning, conducting meetings, seminars, etc., using digital medium. As people were not allowed to go out and buy things, online shopping ...
This book contains a selection of refereed and revised papers from three special tracks: Ad-hoc and Wireless Sensor Networks, Intelligent Distributed Computing and, Business Intelligence and Big Data Analytics originally presented at the International Symposium on Intelligent Systems Technologies and Applications (ISTA), August 10-13, 2015, Kochi, India.
Due to the growing prevalence of artificial intelligence technologies, schools, museums, and art galleries will need to change traditional ways of working and conventional thought processes to fully embrace their potential. Integrating virtual and augmented reality technologies and wearable devices into these fields can promote higher engagement in an increasingly digital world. Virtual and Augmented Reality in Education, Art, and Museums is an essential research book that explores the strategic role and use of virtual and augmented reality in shaping visitor experiences at art galleries and museums and their ability to enhance education. Highlighting a range of topics such as online learning, digital heritage, and gaming, this book is ideal for museum directors, tour developers, educational software designers, 3D artists, designers, curators, preservationists, conservationists, education coordinators, academicians, researchers, and students.
Augmenting Neurological Disorder Prediction and Rehabilitation Using Artificial Intelligence focuses on how the neurosciences can benefit from advances in AI, especially in areas such as medical image analysis for the improved diagnosis of Alzheimer's disease, early detection of acute neurologic events, prediction of stroke, medical image segmentation for quantitative evaluation of neuroanatomy and vasculature, diagnosis of Alzheimer's Disease, autism spectrum disorder, and other key neurological disorders. Chapters also focus on how AI can help in predicting stroke recovery, and the use of Machine Learning and AI in personalizing stroke rehabilitation therapy. Other sections delve into Epil...
This two-volume book presents the outcomes of the 8th International Conference on Soft Computing for Problem Solving, SocProS 2018. This conference was a joint technical collaboration between the Soft Computing Research Society, Liverpool Hope University (UK), and Vellore Institute of Technology (India), and brought together researchers, engineers and practitioners to discuss thought-provoking developments and challenges in order to select potential future directions. The book highlights the latest advances and innovations in the interdisciplinary areas of soft computing, including original research papers on algorithms (artificial immune systems, artificial neural networks, genetic algorithms, genetic programming, and particle swarm optimization) and applications (control systems, data mining and clustering, finance, weather forecasting, game theory, business and forecasting applications). It offers a valuable resource for both young and experienced researchers dealing with complex and intricate real-world problems that are difficult to solve using traditional methods.
While uses and studies of XR technology within STEM-based education have been plentiful in recent years, there has been lesser or even, at times, a lack of coverage for this novel learning tool in the arts and humanities.Past and Future Presence aims to bridge some of that gap by presenting research-based theory and case studies of successful application and implementation of XR technology into postsecondary educational settings, ranging in topics from ancient to modern languages, classical and contemporary art, and reenvisioned historical scenes and events presented in ways never seen before. The studies also contemplate how this novel medium can enhance and supplement learning in classroom...
This book highlights cutting-edge research on various aspects of human–computer interaction (HCI). It includes selected research papers presented at the Third International Conference on Computing, Communication and Signal Processing (ICCASP 2018), organized by Dr. Babasaheb Ambedkar Technological University in Lonere-Raigad, India on January 26–27, 2018. It covers pioneering topics in the field of computer, electrical, and electronics engineering, e.g. signal and image processing, RF and microwave engineering, and emerging technologies such as IoT, cloud computing, HCI, and green computing. As such, the book offers a valuable guide for all scientists, engineers and research students in the areas of engineering and technology.
This proceedings volume covers the proceedings of ERCICA 2015. ERCICA provides an interdisciplinary forum for researchers, professional engineers and scientists, educators, and technologists to discuss, debate and promote research and technology in the upcoming areas of Computing, Information, Communication and their Applications. The contents of this book cover emerging research areas in fields of Computing, Information, Communication and Applications. This will prove useful to both researchers and practicing engineers.