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Knee Deep in Pain
  • Language: en
  • Pages: 289

Knee Deep in Pain

Kindle Edition- Pilots, passengers, programmers, bakers, long haul drivers, grocers, retail workers, anyone who spends an inordinate amount of time sitting or standing in one place may find invaluable techniques in this book for leg and knee strength and health, and prevent the onset of arthritis and chronic pain. Knowledge of these methods can help avoid expensive and painful knee surgeries such as TKR. Knee Deep in Pain covers some of the more typical problems people have with knees and offers a new concept, Flenches; that can be done anywhere and anytime to restore knee health without special equipment or medicines. Includes information on Chondromalacia, PFPS, knock knees, bow legs and other knee problems.

Mobile Learning Applications in Early Childhood Education
  • Language: en
  • Pages: 408

Mobile Learning Applications in Early Childhood Education

  • Type: Book
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  • Published: 2019-11-29
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  • Publisher: IGI Global

Mobile technologies combined with an interdisciplinary approach to knowledge and organization of learning experiences that are meaningful to children could create a creative and interactive learning environment different from that of traditional teaching. Making good use of mobile learning with appropriate devices will increase the learning motivations of the students and help them bring about positive performance. Mobile Learning Applications in Early Childhood Education is a collection of innovative research on the methods and applications of mobile learning techniques and strategies within diversified teaching settings. While highlighting topics including computational thinking, ubiquitous learning, and social development, this book is ideally designed for researchers, teachers, parents, curriculum developers, instructional designers, academicians, students, and practitioners seeking current research on the application of mobile technology within child education.

Intelligent Educational Robots
  • Language: en
  • Pages: 274

Intelligent Educational Robots

This book focuses on recent advances in maker education and in human-robot interaction and on the integration of intelligent educational robots (IER) in P-12 education. It covers various topics and trends about the evolution of maker education and the use of IER and artificial intelligence (AI) in P-12 education. This book offers an overview of recent research into the adoption, integration, advancements, and impact of IER and AI in education. It helps researchers, practitioners, professionals, and academicians of various scientific disciplines explore and better comprehend the state of the art of maker education, AI, and IER, their advancements, impact, and future potentials in education.

Handbook of Research on Tools for Teaching Computational Thinking in P-12 Education
  • Language: en
  • Pages: 568

Handbook of Research on Tools for Teaching Computational Thinking in P-12 Education

  • Type: Book
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  • Published: 2020-06-26
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  • Publisher: IGI Global

While the growth of computational thinking has brought new awareness to the importance of computing education, it has also created new challenges. Many educational initiatives focus solely on the programming aspects, such as variables, loops, conditionals, parallelism, operators, and data handling, divorcing computing from real-world contexts and applications. This decontextualization threatens to make learners believe that they do not need to learn computing, as they cannot envision a future in which they will need to use it, just as many see math and physics education as unnecessary. The Handbook of Research on Tools for Teaching Computational Thinking in P-12 Education is a cutting-edge r...

The Digital Folklore of Cyberculture and Digital Humanities
  • Language: en
  • Pages: 361

The Digital Folklore of Cyberculture and Digital Humanities

  • Type: Book
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  • Published: 2022-06-17
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  • Publisher: IGI Global

Where human communication and development is possible, folklore is developed. With the rise of digital communications and media in past decades, humans have adopted a new form of folklore within this online landscape. Digital folklore has been developed into a culture that impacts the ways in which communities are formed, media is created, and communications are carried out. It is essential to track this growing phenomenon. The Digital Folklore of Cyberculture and Digital Humanities focuses on the opportunities and chances for folklore research online as well as research challenges for online folk groups. It presents opportunities for production of digital internet material from items and research in the field of folk culture and for digitization, documentation, and promotion of elements related to folk culture. Covering topics such as e-learning programs, online communities, and costumes and fashion archives, this premier reference source is a dynamic resource for folklorists, sociologists, anthropologists, psychologists, students and faculty of higher education, libraries, researchers, and academicians.

›Assassin’s Creed‹ in the Classroom
  • Language: en
  • Pages: 276

›Assassin’s Creed‹ in the Classroom

The open world role-playing Assassin’s Creed video game series is one of the most successful series of all time, praised for its in-depth use of historical characters and events, compelling graphics, and addictive gameplay. Assassin’s Creed games offer up the possibility of exploring history, mythology, and heritage immersively, graphically, and imaginatively. This collection of essays by architects archaeologists and historiansexplores the learning opportunities of playing, modifying, and extending the games in the classroom, on location, in the architectural studio, and in a museum.

Informatics in Control, Automation and Robotics
  • Language: en
  • Pages: 647

Informatics in Control, Automation and Robotics

The book focuses the latest endeavours relating researches and developments conducted in fields of Control, Robotics and Automation. Through more than ten revised and extended articles, the present book aims to provide the most up-to-date state-of-art of the aforementioned fields allowing researcher, PhD students and engineers not only updating their knowledge but also benefiting from the source of inspiration that represents the set of selected articles of the book. The deliberate intention of editors to cover as well theoretical facets of those fields as their practical accomplishments and implementations offers the benefit of gathering in a same volume a factual and well-balanced prospect of nowadays research in those topics. A special attention toward “Intelligent Robots and Control” may characterize another benefit of this book.

Learning Technology for Education Challenges
  • Language: en
  • Pages: 381

Learning Technology for Education Challenges

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Teaching Coding in K-12 Schools
  • Language: en
  • Pages: 420

Teaching Coding in K-12 Schools

This book contains highly effective ways to teach coding and computational thinking skills throughout primary and secondary schooling. It outlines a research informed path for students from birth to 18 years, identifying key skills and learning activities. Based on global perspectives and research at each stage, it outlines how these findings can be applied in the classroom. Teaching coding to students in K-12 has been a skillset that has been debated across educational jurisdictions globally for some time. The book provides examples of schools that are teaching coding to students in engaging and relevant ways, delivering well thought out compulsory curriculums. Additionally, it provides exa...