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In the wake of the so-called digital revolution numerous attempts have been made to rethink and redesign what scholarly publications can or should be. Beyond the Flow examines the technologies as well as narratives driving this unfolding transformation. However, facing challenges such as the serial crisis, knowledge burying or sudoku research the discourses and practices of scholarly publishing today are mainly shaped by confusion, heterogeneity and uncertainty. By critically interrogating the current state of digital publishing in academia the book asks for how a sustainable post-digital publishing ecology can be imagined.
The term ‘annotation’ is associated in the Humanities and Technical Sciences with different concepts that vary in coverage, application and direction but which also have instructive parallels. This publication mirrors the increasing cooperation that has been taking place between the two disciplines within the scope of the digitalization of the Humanities. It presents the results of an international conference on the concept of annotation that took place at the University of Wuppertal in February 2019. This publication reflects on different practices and associated concepts of annotation in an interdisciplinary perspective, puts them in relation to each other and attempts to systematize their commonalities and divergences. The following dynamic visualizations allow an interactive navigation within the volume based on keywords: Wordcloud ☁ , Matrix ▦ , Edge Bundling ⊛
How has the digital turn shaped the practices of film historical research and teaching? While computational approaches have been used by film historians since the 1960s and 1970s, the arrival and use of digital tools and methods in recent decades has fundamentally changed the ways we search, analyze, interpret, present, and so think and write about film history – from digital archival and curatorial practices, data-driven search, and analysis of film historical collections to the visualization and dissemination of film historical materials online. While film historians have increasingly embraced the new possibilities brought by digital technologies, their practical, epistemological, and me...
This book reflects and analyzes the relationship between media and genre, focusing on both aesthetics and discursive meaning. It considers genres as having a decisive impact on media cultures, either in film, on TV, in computer games, comics or radio, on the level of production as well as reception. The book discusses the role of genres in media and cultural theory as a configuration of media artifacts that share specific aesthetic characteristics. It also reflects genre as a concept of categorization of media artifacts with which the latter can be analyzed under terms depending on a specific historical situation or cultural context. A special focus is placed on trans-media perspectives. Even as genres develop their own traditions within one medium, they reach beyond a media-specific horizon, necessitating a double perspective that considers the distinct recourse to genre within a medium as well as the trans-media circulation and adaption of genres.
Despite a variety of theoretical and practical undertakings, there is no coherent understanding of the concept of scale in digital history and humanities, and its potential is largely unexplored. A clearer picture of the whole spectrum is needed, from large to small, distant to close, global to local, general to specific, macro to micro, and the in-between levels. The book addresses these issues and sketches out the territory of Zoomland, at scale. Four regions and sixteen chapters are conceptually and symbolically depicted through three perspectives: bird's eye, overhead, and ground view. The variable-scale representation allows for exploratory paths covering areas such as: theoretical and ...
Dramatic texts come with a natural structure of acts, scenes and speech clearly assigned to characters that lends itself to computational analysis: These explicit structures allow for straightforward formalizations without extensive preparatory work. Work on drama has therefore always been at the forefront of research in computational literary studies, with its pioneers analyzing drama quantitatively long before the digital age. Today, increasingly large digital text corpora are available and computational literary studies aims at a higher-scaled view on literary history, promising to analyze thousands of literary texts simultaneously. After decades of exploring the possibilities offered by computational methods, the field is now undergoing a phase of consolidation that takes stock of achievements and opportunities and critically reflects the computational methods and interpretations derived from data. Building on insights from the fields' tradition and current research approaches, this volume provides an overview of the status quo of computational drama analysis and explores possible routes for the future.
A new theory and methodology for the application of computer vision methods to the computational analysis of collected, digitized visual materials, called “distant viewing.” Distant Viewing: Computational Exploration of Digital Images presents a new theory and methodology for the computational analysis of digital images, offering a lively, constructive critique of computer vision that you can actually use. What does it mean to say that computer vision “understands” visual inputs? Annotations never capture a whole image. The way digital images convey information requires what researchers Taylor Arnold and Lauren Tilton call “distant viewing”—a play on the well-known term “dist...
This handbook brings together recent international scholarship and developments in the interdisciplinary fields of digital and public humanities. Exploring key concepts, theories, practices and debates within both the digital and public humanities, the handbook also assesses how these two areas are increasingly intertwined. Key questions of access, ownership, authorship and representation link the individual sections and contributions. The handbook includes perspectives from the Global South and presents scholarship and practice that engage with a multiplicity of underrepresented ‘publics’, including LGBTQ+ communities, ethnic and linguistic minorities, the incarcerated and those affected by personal or collective trauma. Chapter “The Role of Digital and Public Humanities in Confronting the Past: Survivors’ of Ireland’s Magdalene Laundries Truth Telling’” is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.
In scholarly digital editing, the established practice for semantically enriching digital texts is to add markup to a linear string of characters. Graph data-models provide an alternative approach, which is increasingly being given serious consideration. Labelled-property-graph databases, and the W3c's semantic web recommendation and associated standards (RDF and OWL) are powerful and flexible solutions to many of the problems that come with embedded markup. This volume explores the combination of scholarly digital editions, the graph data-model, and the semantic web from three perspectives: infrastructures and technologies, formal models, and projects and editions.