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9th International Workshop on Spoken Dialogue System Technology
  • Language: en
  • Pages: 404

9th International Workshop on Spoken Dialogue System Technology

This book presents the outcomes of the 9th International Workshop on Spoken Dialogue Systems (IWSDS), “Towards creating more human-like conversational agent technologies”. It compiles and provides a synopsis of current global research to push forward the state of the art in dialogue technologies, including advances in the context of the classical problems of language understanding, dialogue management and language generation, as well as cognitive topics related to the human nature of conversational phenomena, such as humor, empathy and social context understanding and awareness.

Intelligent Virtual Agents
  • Language: en
  • Pages: 538

Intelligent Virtual Agents

  • Type: Book
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  • Published: 2016-10-18
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  • Publisher: Springer

This book constitutes the proceedings of the 16th International Conference on Intelligent Virtual Agents, IVA 2016, held in Los Angeles, CA, USA, in September 2016. The 12 full papers, 18 short papers, and 37 demo and poster papers accepted were carefully reviewed and selected from 81 submissions. IVA 2016 also includes three workshops: Workshop on Chatbots and Conversational Agents (WOCHAT), Can you feel me now? Creating Physiologically Aware Virtual Agents (PAVA), and Graphical and Robotic Embodied Agents for Therapeutic Systems, GREATS16. Intelligent Virtual Aspects (IVAs) are intelligent digital interactive characters that can communicate with humans and other agents using natural human modalities such as facial expressions, speech, gestures, and movement. They are capable of real-time perception, cognition, emotion and action that allow them to participate in dynamic social environments. Constructing and studying IVAs requires tools from a wide range of fields such as computer science, psychology, cognitive science, communication, linguistics, interactive media, human-computer interaction and artificial intelligence.

Intelligent Virtual Agents
  • Language: en
  • Pages: 490

Intelligent Virtual Agents

  • Type: Book
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  • Published: 2017-08-24
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  • Publisher: Springer

This book constitutes the proceedings of the 17th International Conference on Intelligent Virtual Agents, IVA 2017, held in Stockholm, Sweden, in August 2017. The 30 regular papers and 31 demo papers presented in this volume were carefully reviewed and selected from 78 submissions. The annual IVA conference represents the main interdisciplinary scientic forum for presenting research on modeling, developing, and evaluating intelligent virtual agents (IVAs) with a focus on communicative abilities and social behavior.

Computer Vision, Imaging and Computer Graphics Theory and Applications
  • Language: en
  • Pages: 382

Computer Vision, Imaging and Computer Graphics Theory and Applications

This book constitutes the refereed proceedings of the 16th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2021, held as a virtual event, February 8–10, 2021. The 16 full papers presented in this volume were carefully reviewed and selected from 371 submissions. The purpose of VISIGRAPP is to bring together researchers and practitioners interested in both theoretical advances and applications of computer vision, computer graphics and information visualization. VISIGRAPP is composed of four co-located conferences, each specialized in at least one of the aforementioned main knowledge areas, namely GRAPP, IVAPP, HUCAPP and VISAPP. The contributions were organized in topical sections as follows: Computer Graphics Theory and Applications; Human Computer Interaction Theory and Applications; Information Visualization Theory and Applications; Computer Vision Theory and Applications.

Love and Electronic Affection
  • Language: en
  • Pages: 231

Love and Electronic Affection

  • Type: Book
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  • Published: 2020-04-30
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  • Publisher: CRC Press

Love and Electronic Affection: A Design Primer brings together thought leadership in romance and affection games to explain the past, present, and possible future of affection play in games. The authors apply a combination of game analysis and design experience in affection play for both digital and analog games. The research and recommendations are intersectional in nature, considering how love and affection in games is a product of both player and designer age, race, class, gender, and more. The book combines game studies with game design to offer a foundation for incorporating affection into playable experiences. The text is organized into two sections. The first section covers the patter...

Personalized Human-Computer Interaction
  • Language: en
  • Pages: 376

Personalized Human-Computer Interaction

Personalized and adaptive systems employ user models to adapt content, services, interaction or navigation to individual users’ needs. User models can be inferred from implicitly observed information, such as the user’s interaction history or current location, or from explicitly entered information, such as user profile data or ratings. Applications of personalization include item recommendation, location-based services, learning assistance and the tailored selection of interaction modalities. With the transition from desktop computers to mobile devices and ubiquitous environments, the need for adapting to changing contexts is even more important. However, this also poses new challenges concerning privacy issues, user control, transparency, and explainability. In addition, user experience and other human factors are becoming increasingly important. This book describes foundations of user modeling, discusses user interaction as a basis for adaptivity, and showcases several personalization approaches in a variety of domains, including music recommendation, tourism, and accessible user interfaces.

Computer Vision, Imaging and Computer Graphics Theory and Applications
  • Language: en
  • Pages: 563

Computer Vision, Imaging and Computer Graphics Theory and Applications

This book constitutes thoroughly revised and selected papers from the 15th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2020, held in Valletta, Malta, in February 2020. The 25 thoroughly revised and extended papers presented in this volume were carefully reviewed and selected from 455 submissions. The papers contribute to the understanding of relevant trends of current research on computer graphics; human computer interaction; information visualization; computer vision.

Intelligent Virtual Agents
  • Language: en
  • Pages: 559

Intelligent Virtual Agents

  • Type: Book
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  • Published: 2014-08-12
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  • Publisher: Springer

This book constitutes the proceedings of the 14th International Conference on Intelligent Virtual Agents, IVA 2014, held in Boston, MA, USA, in August 2014. The 14 full and 24 short papers presented were carefully reviewed and selected from 78 submissions. In addition, the volume includes 25 demo and poster papers which were on display during the conference. The papers cover many aspects of intelligent virtual agent theory and application with a special focus on their use in healthcare.

Emotion in Games
  • Language: en
  • Pages: 344

Emotion in Games

  • Type: Book
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  • Published: 2016-11-02
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  • Publisher: Springer

The core message of this book is: computer games best realise affective interaction. This book brings together contributions from specialists in affective computing, game studies, game artificial intelligence, user experience research, sensor technology, multi-modal interfaces and psychology that will advance the state-of-the-art in player experience research; affect modelling, induction, and sensing; affect-driven game adaptation and game-based learning and assessment. In 3 parts the books covers Theory, Emotion Modelling and Affect-Driven Adaptation, and Applications. This book will be of interest to researchers and scholars in the fields of game research, affective computing, human computer interaction, and artificial intelligence.