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The Shortest-Path Problem
  • Language: en
  • Pages: 81

The Shortest-Path Problem

Many applications in different domains need to calculate the shortest-path between two points in a graph. In this paper we describe this shortest path problem in detail, starting with the classic Dijkstra's algorithm and moving to more advanced solutions that are currently applied to road network routing, including the use of heuristics and precomputation techniques. Since several of these improvements involve subtle changes to the search space, it may be difficult to appreciate their benefits in terms of time or space requirements. To make methods more comprehensive and to facilitate their comparison, this book presents a single case study that serves as a common benchmark. The paper also c...

Gamification in Education: Breakthroughs in Research and Practice
  • Language: en
  • Pages: 690

Gamification in Education: Breakthroughs in Research and Practice

  • Type: Book
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  • Published: 2018-01-05
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  • Publisher: IGI Global

Serious games provide a unique opportunity to fully engage students more than traditional teaching approaches. Understanding the best way to utilize these games and the concept of play in an educational setting is imperative for effectual learning in the 21st century. Gamification in Education: Breakthroughs in Research and Practice is an innovative reference source for the latest academic material on the different approaches and issues faced in integrating games within curriculums. Highlighting a range of topics, such as learning through play, virtual worlds, and educational computer games, this publication is ideally designed for educators, administrators, software designers, and stakeholders in all levels of education.

On Food
  • Language: en
  • Pages: 496

On Food

  • Type: Book
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  • Published: 2023-06-19
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  • Publisher: Birkhäuser

Free thinking, unconstrained by facts The book is based on the thesis that we live in a world of abundance, full of natural riches, and cultural artifacts, full of human intellect and powerful technologies. Our thinking, however, is dominated by the opposite, the notion of scarcity. The limits of nature act as an inevitable necessity. In his book, David Schildberger adopts a novel approach to the subject of resources, with the help of intelligent instruments that introduce new foods, such as chocolate made from cocoa cell cultures, and even a fruit-bearing vine raised far from a vineyard. With his imagined scenarios, the author invites the reader to dare stretch their intellectual imaginations and ultimately presents nature as a contingent. Conceptual models on the subject of nature and alternative ways of producing food Recommended reading for architectural IT specialists New volume in the Applied Virtuality Book Series

Gamification-Based E-Learning Strategies for Computer Programming Education
  • Language: en
  • Pages: 372

Gamification-Based E-Learning Strategies for Computer Programming Education

  • Type: Book
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  • Published: 2016-08-23
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  • Publisher: IGI Global

Computer technologies are forever evolving and it is vital that computer science educators find new methods of teaching programming in order to maintain the rapid changes occurring in the field. One of the ways to increase student engagement and retention is by integrating games into the curriculum. Gamification-Based E-Learning Strategies for Computer Programming Education evaluates the different approaches and issues faced in integrating games into computer education settings. Featuring emergent trends on the application of gaming to pedagogical strategies and technological tactics, as well as new methodologies and approaches being utilized in computer programming courses, this book is an essential reference source for practitioners, researchers, computer science teachers, and students pursuing computer science.

High-Performance Computing on Complex Environments
  • Language: en
  • Pages: 512

High-Performance Computing on Complex Environments

With recent changes in multicore and general-purpose computing on graphics processing units, the way parallel computers are used and programmed has drastically changed. It is important to provide a comprehensive study on how to use such machines written by specialists of the domain. The book provides recent research results in high-performance computing on complex environments, information on how to efficiently exploit heterogeneous and hierarchical architectures and distributed systems, detailed studies on the impact of applying heterogeneous computing practices to real problems, and applications varying from remote sensing to tomography. The content spans topics such as Numerical Analysis ...

Technology Enhanced Learning for Inclusive and Equitable Quality Education
  • Language: en
  • Pages: 297

Technology Enhanced Learning for Inclusive and Equitable Quality Education

The two-volume set LNCS 15159 and 15160 constitutes the proceedings of 19th European Conference on Technology Enhanced Learning, EC-TEL 2024, which took place in Krems, Austria, in September 2024. The 37 full papers, 25 poster papers, and 10 demo papers presented in the proceedings were carefully reviewed and selected from 140 submissions for research papers, and 26 poster and 19 demo submissions. They focus on effective technology adoption in educational settings, ethical concerns, and the possible digital divide these technologies could create. The theme for the 2024 conference aimed to explore the role of Technology-Enhanced Learning (TEL) in this critical context and in achieving the United Nations’ Sustainable Development Goal for education: “Ensure inclusive and equitable quality education and promote lifelong learning opportunities for all.”.

Technology-Enhanced Learning for a Free, Safe, and Sustainable World
  • Language: en
  • Pages: 456

Technology-Enhanced Learning for a Free, Safe, and Sustainable World

Chapters "Investigating the Role of Educational Robotics in Formal Mathematics Education: The Case of Geometry for 15-Year-Old Students" and "From Paper to Online: Digitizing Card Based Co-creation of Games for Privacy Education" are available open access under a Creative Commons Attribution 4.0 International License via springer.com.

Programming Massively Parallel Processors
  • Language: en
  • Pages: 519

Programming Massively Parallel Processors

  • Type: Book
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  • Published: 2012-12-31
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  • Publisher: Newnes

Programming Massively Parallel Processors: A Hands-on Approach, Second Edition, teaches students how to program massively parallel processors. It offers a detailed discussion of various techniques for constructing parallel programs. Case studies are used to demonstrate the development process, which begins with computational thinking and ends with effective and efficient parallel programs. This guide shows both student and professional alike the basic concepts of parallel programming and GPU architecture. Topics of performance, floating-point format, parallel patterns, and dynamic parallelism are covered in depth. This revised edition contains more parallel programming examples, commonly-use...

Digital Education: Out to the World and Back to the Campus
  • Language: en
  • Pages: 301

Digital Education: Out to the World and Back to the Campus

  • Type: Book
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  • Published: 2017-05-19
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  • Publisher: Springer

This book constitutes the proceedings of the 5th European Conference, EMOOCs 2017, held in Leganés, Madrid, Spain, in May 2017. The 23 full and 10 short papers presented in this volume were carefully reviewed and selected from 53 submissions. Massive Open Online Courses (MOOCs) have marked a milestone in the use of technology for education. The reach, potential, and possibilities of EMOOCs are immense. But they are not only restricted to global outreach: the same technology can be used to improve teaching on campus and training inside companies and institutions.

Educating for a New Future: Making Sense of Technology-Enhanced Learning Adoption
  • Language: en
  • Pages: 670

Educating for a New Future: Making Sense of Technology-Enhanced Learning Adoption

This book constitutes the proceedings of the 17th European Conference on Technology Enhanced Learning, EC-TEL 2022, held in Toulouse, France, in September 2022. The 30 research papers and 31 demo and poster papers presented in this volume were carefully reviewed and selected from 109 submissions. Chapter “Learners’ Strategies in Interactive Sorting Tasks” is available open access under a CC BY 4.0 license.