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Writing Interactive Fiction with Twine
  • Language: en
  • Pages: 836

Writing Interactive Fiction with Twine

Writing Interactive Fiction with Twine: Play Inside a Story If you’ve ever dreamed about walking through the pages of a book, fighting dragons, or exploring planets then Twine is for you. This interactive fiction program enables you to create computer games where worlds are constructed out of words and simple scripts can allow the player to pick up or drop objects, use items collected in the game to solve puzzles, or track injury in battle by reducing hit points. If you’ve clicked your way through 80 Days, trekked through the underground Zork kingdom, or attempted to save an astronaut with Lifeline, you’re already familiar with interactive fiction. If not, get ready to have your imagin...

Make Your Own Twine Games!
  • Language: en
  • Pages: 105

Make Your Own Twine Games!

Bring your game ideas to life with Twine! Twine is a free online tool that lets anyone new to programming create their own interactive, story-based adventure games in a web page. In Make Your Own Twine Games!, game designer Anna Anthropy takes you step-by-step through the game development process, from coming up with a basic idea to structuring your game. You’ll learn the basics of Twine like how to use links and apply images and formatting to make your game look more distinct. You’ll get tips on how to test your game, export it, and publish it online, and even understand more advanced features like scripting to get your game to remember and respond to player choices. As you make your wa...

Twining
  • Language: en
  • Pages: 432

Twining

Hypertext is now commonplace: links and linking structure nearly all of our experiences online. Yet the literary, as opposed to commercial, potential of hypertext has receded. One of the few tools still focused on hypertext as a means for digital storytelling is Twine, a platform for building choice-driven stories without relying heavily on code. In Twining, Anastasia Salter and Stuart Moulthrop lead readers on a journey at once technical, critical, contextual, and personal. The book’s chapters alternate careful, stepwise discussion of adaptable Twine projects, offer commentary on exemplary Twine works, and discuss Twine’s technological and cultural background. Beyond telling the story of Twine and how to make Twine stories, Twining reflects on the ongoing process of making. "While there have certainly been attempts to study Twine historically and theoretically... no single publication has provided such a detailed account of it. And no publication has even attempted to situate Twine amongst its many different conversations and traditions, something this book does masterfully." —James Brown, Rutgers University, Camden

Create Interactive Stories in Twine
  • Language: en
  • Pages: 128

Create Interactive Stories in Twine

Interactive storytelling is the basis for any game, and Twine gives users the tools to make their own choose-your-own-path games. Starting with the basics of storytelling, moving to Parsely games, and finally exploring Twine, readers will learn the ins and outs of making fun and engaging story-based games. The hands-on activities in this remarkable resource are uniquely designed to teach readers the basics of computational thinking, variables, and the Harlowe programming language, all while having fun making a game online.

The Story of Twine
  • Language: en
  • Pages: 32

The Story of Twine

  • Type: Book
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  • Published: 1922
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  • Publisher: Unknown

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A Gathering of Twine
  • Language: en
  • Pages: 260

A Gathering of Twine

" "Everything about you is a lie." " Freeman Sullivan is a man running out of time. As he submits his final manuscript to his sceptical editor, he tells the story of Professor George Tate, and Celus - his seemingly ageless assistant - as they are expelled from the British Museum and embark on a journey that leaves a wake of irrevocably changed lives. Because Freeman has realised the Professor's truth - that the walls are thinning and the shadows are lengthening as our world awaits Her arrival.

Twine Facts for Twine Users
  • Language: en
  • Pages: 23

Twine Facts for Twine Users

  • Type: Book
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  • Published: 1901
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  • Publisher: Unknown

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Rope, Twine and Net Making
  • Language: en
  • Pages: 32

Rope, Twine and Net Making

Since ancient times rope, twine and nets have been used for the essential elements of survival ­ hunting, roofing and bedding ­ yet in today1s modern world they are often taken for granted. This book charts the history of the ancient crafts of rope, twine and net making, describing the traditional fibres and techniques used, as well as the modern machines and man-made fibres that took their place. With a detailed explanation of the skills of net fitting and rigging, and a list of places to visit, this Shire classic is illustrated throughout with black and white photographs showing how the methods of rope, twine and net making have evolved over the years.

Bound in Twine
  • Language: en
  • Pages: 352

Bound in Twine

Before the invention of the combine, the binder was an essential harvesting implement that cut grain and bound the stalks in bundles tied with twine that could then be hand-gathered into shocks for threshing. Hundreds of thousands of farmers across the United States and Canada relied on binders and the twine required for the machine's operation. Implement manufacturers discovered that the best binder twine was made from henequen and sisal--spiny, fibrous plants native to the Yucatan Peninsula of Mexico. The double dependency that subsequently developed between Mexico and the Great Plains of the United States and Canada affected the agriculture, ecology, and economy of all three nations in ways that have historically been little understood. These interlocking dependencies--identified by author Sterling Evans as the "henequen-wheat complex"--initiated or furthered major ecological, social, and political changes in each of these agricultural regions. Drawing on extensive archival work as well as the existing secondary literature, Evans has woven an intricate story that will change our understanding of the complex, transnational history of the North American continent.

Twine Buyer
  • Language: en
  • Pages: 4

Twine Buyer

  • Type: Book
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  • Published: 1967
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  • Publisher: Unknown

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