Welcome to our book review site go-pdf.online!

You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.

Sign up

Finitude
  • Language: en
  • Pages: 6

Finitude

  • Categories: Art
  • Type: Book
  • -
  • Published: 2013-10-04
  • -
  • Publisher: Screen Space

Catalogue accompanying 'Finitude', an exhibition held at Screen Space (Melbourne, Australia). This interactive installation was developed by four artists of Emodiedmedia.

Embodied Media
  • Language: en

Embodied Media

  • Type: Book
  • -
  • Published: Unknown
  • -
  • Publisher: Unknown

A video, image and sound archive and current presentation site for new media artist Keith Armstrong's collaborative, interdisciplinary arts projects and arts research practices.

Transcendence Versus Embodied Media
  • Language: en

Transcendence Versus Embodied Media

  • Type: Book
  • -
  • Published: 2014
  • -
  • Publisher: Unknown

None

Interaction with Embodied Media
  • Language: en
  • Pages: 222

Interaction with Embodied Media

  • Type: Book
  • -
  • Published: 2009
  • -
  • Publisher: Unknown

(Cont.) In a survey, outside developers reported that Siftables created new user interface possibilities, and that working with Siftables increased their interest in human-computer interaction and expanded their ideas about the field. I evaluated a content organization application with users, finding that Siftables offered an advantage over the mouse+graphical user interface (GUI) for task completion time that was amplified when participants worked in pairs, and a digital image manipulation application in which participants preferred Siftables to the GUI in terms of enjoyability, expressivity, domain learning, and for exploratory/quick arrangement of items.

Emotional Engineering
  • Language: en
  • Pages: 397

Emotional Engineering

In an age of increasing complexity, diversification and change, customers expect services that cater to their needs and to their tastes. Emotional Engineering describes how their expectations can be satisfied and managed throughout the product life cycle, if producers focus their attention more on emotion. Emotion plays a crucial role in value recognition, but it is also important for team work, which extends beyond human-human to human-machine and human-environment to enable people to cope with frequently and extensively changing situations. Emotional Engineering proposes the development of services beyond product realization and the creation of value on a lifetime, not just a one-off, basi...

Art and Technology of Entertainment Computing and Communication
  • Language: en
  • Pages: 299

Art and Technology of Entertainment Computing and Communication

Art and Technology of Entertainment Computing and Communication takes a blue sky research perspective on the field of interactive media for entertainment computing. Adrian David Cheok argues that entertainment as an end-product is useful for interactive play, however it is also a powerful tool for learning and communication and it is also a key driver for the development of information technology. This book explores the future of entertainment technologies used for communication and describes quantum step research. It will inform and inspire readers to create their own radical inventions and innovations that are not incremental, but which break through ideas and non-obvious solutions. One of...

Intimate Transactions
  • Language: en
  • Pages: 162

Intimate Transactions

  • Categories: Art
  • Type: Book
  • -
  • Published: 2006
  • -
  • Publisher: ACID

"This publication is accompanied by a DVD with documentaries, sound, images and animations from Intimate Transactions."--Inside front cover.

Handbook of Research on the Global Impacts and Roles of Immersive Media
  • Language: en
  • Pages: 539

Handbook of Research on the Global Impacts and Roles of Immersive Media

  • Type: Book
  • -
  • Published: 2019-12-06
  • -
  • Publisher: IGI Global

The world is witnessing a media revolution similar to the birth of the film industry from the early 20th Century. New forms of media are expanding the human experience from passive viewership to active participants, surrounding and enveloping us in ways film or television never could. New immersive media forms include virtual reality (VR), augmented reality (AR), mixed reality (XR), fulldome, CAVEs, holographic characters, projection mapping, and mixed experimental combinations of old and new, live, and generated media. With the continued expansion beyond the traditional frame, practitioners are crafting these new media to see how they can influence and shape the world. The Handbook of Resea...

HCI in Games
  • Language: en
  • Pages: 675

HCI in Games

This book constitutes the refereed proceedings of the 4th International Conference on HCI in Games, HCI in Games 2022, held as part of the 23rd International Conference, HCI International 2022, which was held virtually in June/July 2022. The total of 1271 papers and 275 posters included in the HCII 2022 proceedings was carefully reviewed and selected from 5487 submissions. The HCI in Games 2022 proceedings intends to help, promote and encourage research in this field by providing a forum for interaction and exchanges among researchers, academics, and practitioners in the fields of HCI and games. The Conference addresses HCI principles, methods and tools for better games.

The Sensorium of the Drone and Communities
  • Language: en
  • Pages: 307

The Sensorium of the Drone and Communities

  • Type: Book
  • -
  • Published: 2023-10-03
  • -
  • Publisher: MIT Press

A comprehensive overview of how civilian drones sense the world and how they build the aesthetic imaginaries of our communities. Drone technology has garnered critical attention across many fields, from engineering to the humanities. While the first wave of drone scholarship was key in initiating the debate on drones, it also privileged the idea of the “scopic regime”—a militarized regime of hypervisuality—in its analyses of the connection between vision and power. The Sensorium of the Drone and Communities broadens the drone’s spectrum of perception by acknowledging its creative, life-affirming possibility with the notion of the sensorium. The sensorium of the drone is a multimedi...