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Narrativas autobiográficas de professores
  • Language: pt-BR
  • Pages: 117

Narrativas autobiográficas de professores

Alguns autores nos ajudam a trazer para o campo educacional, discussões tocantes à análise da profissão do professor como uma das tarefas impossíveis (CODO, 1999; PEREIRA, 2011). Tal impossibilidade carrega consigo a perspectiva de que todo ato educativo carrega em si o empreendimento do fracasso, dado o afastamento da docência como atividade de “aprender” e sua relevância para a atividade de “ensinar”. Somos cientes que muitas são as exigências e demandas contemporâneas e como estas se tornaram elementos importantes para se problematizar a atuação docente da atualidade. Obviamente, que nesse contexto, a consciência de qualquer uma destas fragilidades já é razão para o sofrimento psíquico em função da ideia de que nenhum professor gosta de abrir mão da “arrogância narcísica”, a qual mascara a nossa “falta” de saber, e tantas outras “faltas”, como falta de internet, falta de formação e falta de infraestrutura tecnológica, conduzindo-nos ao sofrimento psíquico da profissão.

Pedagogia universitária e produção de conhecimento
  • Language: pt-BR
  • Pages: 476

Pedagogia universitária e produção de conhecimento

  • Type: Book
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  • Published: 2008
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  • Publisher: EDIPUCRS

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Serious Games
  • Language: en
  • Pages: 421

Serious Games

  • Type: Book
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  • Published: 2016-08-25
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  • Publisher: Springer

This textbook provides an introduction to the fundamentals of serious games, which differ considerably from computer games that are meant for pure entertainment. Undergraduate and graduate students from various disciplines who want to learn about serious games are one target group of this book. Prospective developers of serious games are another, as they can use the book for self-study in order to learn about the distinctive features of serious game design and development. And ultimately, the book also addresses prospective users of serious game technologies by providing them with a solid basis for judging the advantages and limitations of serious games in different application areas such as...

Simulation and Its Discontents
  • Language: en
  • Pages: 233

Simulation and Its Discontents

  • Type: Book
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  • Published: 2022-11-01
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  • Publisher: MIT Press

How the simulation and visualization technologies so pervasive in science, engineering, and design have changed our way of seeing the world. Over the past twenty years, the technologies of simulation and visualization have changed our ways of looking at the world. In Simulation and Its Discontents, Sherry Turkle examines the now dominant medium of our working lives and finds that simulation has become its own sensibility. We hear it in Turkle's description of architecture students who no longer design with a pencil, of science and engineering students who admit that computer models seem more “real” than experiments in physical laboratories. Echoing architect Louis Kahn's famous question,...

Facilitating Emotional Change
  • Language: en
  • Pages: 364

Facilitating Emotional Change

Using an experiential therapy framework, the authors show how to work with moment-by-moment emotional processes to resolve various psychological difficulties.

Literature Review in Games and Learning
  • Language: en

Literature Review in Games and Learning

  • Type: Book
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  • Published: 2006
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  • Publisher: Unknown

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An Introduction to Game Studies
  • Language: en
  • Pages: 415

An Introduction to Game Studies

  • Type: Book
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  • Published: 2008-02-18
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  • Publisher: SAGE

An Introduction to Game Studies is the first introductory textbook for students of game studies. It provides a conceptual overview of the cultural, social and economic significance of computer and video games and traces the history of game culture and the emergence of game studies as a field of research. Key concepts and theories are illustrated with discussion of games taken from different historical phases of game culture. Progressing from the simple, yet engaging gameplay of Pong and text-based adventure games to the complex virtual worlds of contemporary online games, the book guides students towards analytical appreciation and critical engagement with gaming and game studies. Students w...

Multiple Intelligences Around the World
  • Language: en
  • Pages: 433

Multiple Intelligences Around the World

Howard Gardner's theory of Multiple Intelligences (MI) has become a cornerstone of American education. This is the first book to draw upon an international network of MI practitioners to share stories and strategies of educational innovation. Each contributor addresses key questions of MI application. How have different people implemented MI? How do different cultures assimilate this intelligence theory to fit their educational values and traditions? What kinds of cultural conflicts are encountered along the way? And, what universal lessons can be drawn from these experiences?

Welcome to Your Child's Brain
  • Language: en
  • Pages: 320

Welcome to Your Child's Brain

Neuroscientists Aamodt and Wang illuminate how children's brains grow - and how they can be nurtured, scientifically, to reach their full potential. The authors investigate common child-rearing wisdom, exposing bad brain trainingA" products and the ways parents most influence a child's personality. They explain why playing outside improves vision, why teenagers stay up late, and why learning a second language increases empathy. And they share amusing experiments that will let every parent watch a child's grey matter at work. Filled with myth-busting facts and clever advice, this is an indispensable, entertaining guide to your child's brain.

Games Without Frontiers
  • Language: en
  • Pages: 438

Games Without Frontiers

  • Type: Book
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  • Published: 2009
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  • Publisher: Unknown

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